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US 5,765,829 AGranted
Board game simulating an outer space alien chasing crew members in a spaceship
OwnerRaoul Coquereauinventor
Life of this patent
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Abstract
The present invention relates to a boardgame, which is use by a number of game players, simulates an outer space alien chasing crewmembers about a spaceship. The game includes a gameboard, six player pieces, six player cards, an alien piece, 58 alien cards, 60 crew assignment cards and a pair of dice.
Claims4
A boardgame simulating an alien pursuing the crew members of a spaceship, the boardgame for use by a number of game players, the boardgame comprising in combination:
- a plurality of crewmember game pieces, one for each player;
- an alien game piece;
- a 2' by 3' plastic gameboard having an upper edge and a lower edge and intermediate connecting edges therebetween, the gameboard being divided into a plurality of different levels each level being color coded with a different color, a zero flight deck level colored silver, a first locker room level colored purple, a second operations level colored yellow, a third technical support level colored brown, a fourth resource level colored blue, a fifth life support level colored orange, a sixth crew quarter level colored yellow;
- each level having a plurality of spaces representing rooms including an escape craft and space hall spaces located on the zero level, six gear closets spaces and a gear hall space located on the first level, an observatory space, a radio room space, an electrical systems space, a cockpit space, a tracking space, a library technical center space, a weapons room space all located upon the second level, a ballistics space, an air vent systems space, a laser room space, a computer room space, a nuclear reactors space, a repair shop space all located upon the third level, a mineral store space, a grain hold space, a livestock space, a greenhouse space, a water shed space, and an aquarium space all located upon the fourth level, a operating room space, a blood bank space, a recreation room space, a laboratory space, a kitchen space, and a mess hall space all located upon fifth level, a doctor quarters space, a scientist quarters space, a dispatcher quarters space, an engineer quarters space, a co-pilot quarters space and a captain quarters space all located upon the sixth level;
- a number of hallways interconnecting the different levels, the hallways being segmented into different spaces;
- two sets of segments which represent ship bulk heads allowing movement to another ship represented by another gameboard;
- three flyways which allow unlimited movement by a gameplayer;
- a plurality of crewmember cards corresponding to the rooms on the sixth level, the crewmember cards include, a doctor plastic crewmember card, a scientist plastic crewmember card, a dispatcher plastic crewmember card, an engineer plastic crewmember card, a co-pilot plastic crewmember card, a captain plastic crewmember card, each of the crewmember cards are for use in determining the starting location of each crewmember;
- silty plastic crew assignment cards corresponding to said plurality of spaces representing rooms, each crew assignment card specifying a room upon the gameboard, the cards being color coded to correspond to said plurality of different color coded levels;
- fifty eight plastic alien cards each card representing a different room, hallway or flyway upon the gameboard;
- two dice for use in determining player movement.
8 more elements
A boardgame simulating an alien pursuing the crew members of a spaceship, the boardgame for use by a number of game players, the boardgame comprising in combination:
- a plurality of crewmember game pieces, one for each player, an alien game piece;
- a gameboard having an upper edge and a lower edge and intermediate connecting edges therebetween, the gameboard being divided into a plurality of different levels each level being color coded with a different color, a zero flight deck level colored silver, a first locker room level colored purple, a second operations level colored yellow, a third technical support level colored brown, a fourth resource level colored blue, a fifth life support level colored orange, a sixth crew quarter level colored yellow, each level having a plurality of spaces representing rooms;
- a number of hallways interconnecting the different levels, the hallways being segmented into different spaces;
- two sets of segments which represent ship bulk heads allowing movement to another ship represented by another gameboard;
- three flyways which allow unlimited movement by a gameplayer;
- a plurality of crewmember cards corresponding to the rooms on the sixth level, the crewmembers cards include, a doctor plastic crewmember card, a scientist plastic crewmember card, a dispatcher plastic crewmember card, an engineer plastic crewmember card, a co-pilot plastic crewmember card, a captain plastic crewmember card, each of the crewmember cards are for use in determining the starting location of each crewmember;
- sixty crew assignment cards corresponding to said plurality of spaces representing rooms, each crew assignment card specifying a room upon the gameboard, the cards being color coded to correspond to a said plurality of different color coded levels;
- fifty eight alien cards each card representing a different room, hallway or flyway upon the gameboard;
- two dice for use in determining player movement.
6 more elements
Dependencies are inferred from the claim text.