Universal gaming engine
AssigneeMikohn Gaming Corporation
InventorRolf E. Carlson
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AssigneeMikohn Gaming Corporation
InventorRolf E. Carlson
Estimating the term…
An apparatus for implementing a game having a deterministic component and a non-deterministic component wherein a player uses the game through at least one player interface unit. Each player interface unit generates a player record indicating player-initiated events. A random number generator provides a series of pseudo-random numbers and a rules library stores indexed rules for one or more games. An interface registry stores mapping records where the mapping records are used to associate the player-initiated events to pre-selected rules in the rules library. A control means is coupled to the player interface to receive the output of the player interface unit, coupled to the interface registry, the rules library, and the random number generator. The control means processes the player record and returns an output record to the player interface unit where the output record is determined by executing the game's rules with reference to the pseudo-random numbers and predefined combinatorial algorithms for selecting sets of the pseudo-random numbers.
An apparatus for implementing a game, the game having a deterministic component, a rule based non-deterministic component, and a random component, the apparatus comprising:
An apparatus for implementing a game, said apparatus comprising:
An apparatus for implementing a game, comprising:
A method for playing one of a plurality of games at a gaming apparatus, said method comprising the steps of:
Dependencies are inferred from the claim text.