# US 5,700,010 A · Method of playing a dice wagering game

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- Number: US 5,700,010 A
- Document ID: US5700010A
- Status: Granted
- Kind: A
- Application number: 08/778,959
- Filed: 1997-01-06
- Granted: 1997-12-23
- Earliest claimed: 1997-01-06
- Inventors: Robert F. Mimier
- Web page: https://patentgrep.com/patent/US5700010A

## CPC

- A63F 3/00157: {Casino or betting games (horse races A63F3/00082)}
- A63F: CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR

## Abstract

A dice game employing a single die. The shooter rolls the die a number of times until either the same die face is rolled twice or until each of the die faces one through six have been rolled, in either case the shooter's turn ends. The primary bets which may be placed with the house are, that a particular number will be rolled before the shooters turn ends. Primary bets pay 2 for 1. If the shooter's turn ends after all six dice faces have been rolled, all primary bets winnings are doubled or tripled by the house. A second set of bets is based on at least three, four, five, or six dice being rolled before the end of the shooters turn and in addition having a particular pattern such as the dice rolls all being sequentially higher or lower than the previous roll. These bets have odds ranging from 5 for 1 to 25,000 for 1. The primary and secondary type of bets are placed before a turn is begun. During the play of a particular turn bets may be placed on the outcome of the next roll of the die which results in a return of 5 for 1. Additional bets which may be placed are where the first two or more rolls are specified exactly. Lastly, bets may be placed on the number of successful rolls.

## Claims

### Claim 1

A method of playing a dice game comprising the steps of:
providing at least one rolling die having multiple faces, each face having indicia which is different from every other face, and also providing betting indicators and a playing surface, the playing surface having a betting zone demarcated on it which uniquely identifies a particular face of the die;
placing at least one betting indicator on at least one betting zone;
rolling the die in a sequential manner until one of the following conditions is met, first condition, each face of the die is rolled, second condition, the same die face is rolled twice;
if the first condition is met, paying out winnings based on the number of betting indicators placed on at least one betting zone, times a first return ratio further multiplied by a second return ratio;
if the second condition is met paying out winnings based on the number of betting indicators placed on betting zones which correspond to die rolls which occurred prior to the second condition being met, times the first return ratio.

### Claim 2 (depends on 1)

The method of claim 1 wherein the playing surface has secondary betting zones demarcated on it corresponding to each face of the die, and wherein at least one betting indicator is placed on one of said secondary betting zones before the first roll of the die or between any subsequent two rolls of the die, and wherein if a die roll immediately following the placement of the betting indicator matches the secondary betting zone on which a betting indicator is placed, paying out winnings based on the number of betting indicators times a third returned ratio substantially higher than the first return ratio.

### Claim 3 (depends on 1)

The method of claim 1 wherein the die has six faces corresponding to the numbers one, two, three, four, five, and six, the die being rolled between two and six times until the first or second condition is met and wherein the playing surface has a betting zone demarcated on it corresponding to at least one bet selected from the group of bets comprising:
that the die will be rolled at least three times and that the second and third rolls will be higher then the previous roll;
that the die will be rolled at least three times and that the second and third rolls will be lower than the previous roll;
that the die will be rolled at least three times and that the second roll will be higher then the first and second rolls;
that the die will be rolled at least three times and that the second roll will be lower than the first and third rolls;
that the die will be rolled at least four times and that the second, third and fourth rolls will be higher than the previous roll;
that the die will be rolled at least four times and that the second, third and fourth rolls will be lower than the previous roll;
that the die will be rolled at least five times and that the second, third, fourth, and fifth rolls will be higher than the previous roll;
that the die will be rolled at least five times and that the second, third, fourth, and fifth rolls will be lower than the previous roll;
that the die will be rolled six times and the sequence of numbers rolled will be one, two, three, four, five, and six;
that the die will be rolled six times and the sequence of numbers rolled will be six, five, four, three, two, and one; and
wherein at least one betting indicator is placed on one of said betting zones before the first roll of the die, and paying out winnings based on the number of betting indicators placed on tertiary betting zones which correspond to die rolls which occurred prior to the first or second conditions being met, and a return ratio which is inversely proportional to the probability of the outcome corresponding to the tertiary betting zone.

### Claim 4 (depends on 1)

The method of claim 1 wherein the die has six faces corresponding to the numbers one, two, three, four, five, and six, the die being rolled between two and six times until the first or second condition is met and wherein the playing surface has a betting zone demarcated on it corresponding to at least one bet selected from the group of bets comprising:
that the die will be rolled precisely two times before the second condition is met;
that the die will be rolled precisely three times before the second condition is met;
that the die will be rolled precisely four times before the second condition is met;
that the die will be rolled precisely five times before the second condition is met;
that the die will be rolled precisely six times before the second condition is met;
that the first condition is met; and
wherein at least one betting indicator is placed on one of said betting zones before the first roll of the die, and paying out winnings based on the number of betting indicators placed on the betting zones which correspond to die rolls which occurred prior to the first or second condition being met, and a return ratio which is inversely proportional to the probability of the outcome corresponding the bet placed.

### Claim 5 (depends on 1)

The method of claim 1 wherein the die has six faces corresponding to the numbers one, two, three, four, five, and six, the die being rolled between two and six times until the first or second condition is met and wherein the playing surface has a betting zone demarcated on it corresponding to a bet that two or more numbers will be generated and that the numbers which are generated are in a player-selected sequence for the first two, three, four, five or six numbers generated; allowing players to place a bet according to the foregoing conditions;
and paying out winnings, if the die faces rolled correspond to the player selected sequence, based on the amount of the bet times a return ratio which is inversely proportional to the probability of the outcome corresponding to the bet placed.

### Claim 6 (depends on 1)

The method of claim 1 wherein the first return ratio is two.

### Claim 7 (depends on 1)

The method of claim 1 wherein the second return ratio is two.

### Claim 8 (depends on 1)

The method of claim 1 wherein the second returned ratio is three.

### Claim 9 (depends on 1)

The method of claim 1 wherein the die faces are color coded and further comprising a display board which is controlled to display the sequence of die faces rolled.

### Claim 10

A method of playing a game of chance comprising the steps of:
generating a sequence of random numbers between one and six in a sequential manner until one of the following conditions is met: first condition, all the numbers between one and six are generated, second condition, the same number is generated twice;
before the sequence of numbers is generated allowing players to indicate bets on the basis that a particular number will appear in the sequence of numbers;
if the first condition is met paying out winnings based on the amount bet on the particular number if that number was generated, times a first return ratio further multiplied by a second return ratio; and
if the second condition is met and if the particular number appears in the sequence of numbers, paying out winnings based on the amount bet on the particular number, times the first return ratio.

### Claim 11 (depends on 10)

The method of claim 10 wherein before the first number is generated, and between each subsequent number generation, allowing players to place bets on what the next number generated will be, and paying out winnings if the number generated is the one bet on, based on the amount bet times a third return ratio substantially higher then the first return ratio.

### Claim 12 (depends on 10)

The method of claim 10 wherein players are allowed to place bets before the first number is generated corresponding to at least one bet selected from the group of bets comprising:
that numbers will be generated at least three times and that the second and third number generations will be higher then all previous numbers generated;
that numbers will be generated at least three times and that the second and third numbers generated will be lower than all previous numbers generated;
that numbers will be generated at least three times and that the second roll will be higher then the first and second numbers generated;
that numbers will be generated at least three times and that the second roll will be lower than the first and third numbers generated;
that numbers will be generated at least four times and that the second, third and fourth numbers generated will be higher than all previously generated numbers;
that numbers will be generated at least four times and that the second, third and fourth numbers generated will be lower than all previously generated numbers;
that numbers will be generated at least five times and that the second, third, fourth, and fifth number generations will be higher than all previously generated numbers;
that numbers will be generated at least five times and that the second, third, fourth, and fifth number generations will be lower than the previous numbers generated;
that numbers will be generated six times and the sequence of numbers generated will be one, two, three, four, five, and six;
that numbers will be generated six times and the sequence of numbers generated will be six, five, four, three, two, and one; and
paying out winnings if the sequence of numbers corresponds to a bet, based on the amount bet times a return ratio which is inversely proportional to the probability of the outcome corresponding to the bet placed.

### Claim 13 (depends on 10)

The method of claim 10 wherein players are allowed to place bets of a selected amount, before the first number is generated corresponding to at least one bet selected from the group of bets comprising:
that precisely two numbers will be generated before the second condition is met;
that precisely three numbers will be generated before the second condition is met;
that precisely four numbers will be generated before the second condition is met;
that precisely five numbers will be generated before the second condition is met;
that precisely six numbers will be generated before the second condition is met;
that the first condition is met; and
paying out winnings if the sequence of numbers corresponds to the bet, based on the selected amount bet times a return ratio which is inversely proportional to the probability of the outcome corresponding to the bet placed.

### Claim 14 (depends on 10)

The method of claim 10 wherein players are allowed to place bets of a selected amount, before the first number is generated, that two or more numbers will be generated and that the numbers which are generated are in a player-selected sequence for the first two, three, four, five or six numbers generated;
and if the numbers generated are in the player-selected sequence, paying out winnings based on the selected amount bet times a return ratio which is inversely proportional to the probability of the outcome corresponding to the bet placed.

### Claim 15 (depends on 10)

The method of claim 10 wherein the first return ratio is two.

### Claim 16 (depends on 10)

The method of claim 10 wherein the second return ratio is two.

### Claim 17 (depends on 10)

The method of claim 10 wherein the second return ratio is three.

### Claim 18

A method of playing a game of chance comprising the steps of:
generating a sequence of random symbols out of a set of symbols in a sequential manner until one of the following conditions is met: first condition, all the symbols in the set are generated, second condition, the same symbol is generated twice;
before the sequence of symbols is generated allowing players to indicate bets of a selected amount, on the basis that a particular symbol will appear in the sequence of symbols;
if the first condition is met paying out winnings based on the amount bet on the particular symbol, times a first return ratio further multiplied by a second return ratio;
if the second condition is met and the particular symbol appeared in the sequence of symbols, paying out winnings based on the amount bet on the particular symbol, times the first return ratio.

### Claim 19 (depends on 18)

The method of claim 18 wherein before the first symbol is generated and between each subsequent symbol generation allowing players to place bets on what the next symbol generated will be, and if the subsequent symbol generated is the symbol bet on, paying out winnings based on the amount bet times a third return ratio substantially higher then the first return ratio.

### Claim 20 (depends on 18)

The method of claim 18 wherein players are allowed to place bets before the first symbol is generated corresponding to at least one bet selected from the group of bets comprising:
that precisely two symbols will be generated before the second condition is met;
that precisely three symbols will be generated before the second condition is met;
that precisely four symbols will be generated before the second condition is met;
that precisely five symbols will be generated before the second condition is met;
that precisely six symbols will be generated before the second condition is met;
that the first condition is met; and if the sequence of symbols corresponds to the bet, paying out winnings based on the amount bet times a returned ratio which is inversely proportional to the probability of the outcome corresponding to the bet placed.

### Claim 21 (depends on 18)

The method of claim 18 wherein players are allowed to place bets before the first symbol is generated, that two or more symbols will be generated and that the symbols which are generated are in a player-selected sequence for the first two, three, four, five or six symbols generated;
and if the sequence of symbols is in the player-selected sequence, paying out winnings based on the amount bet times a returned ratio which is inversely proportional to the probability of the outcome corresponding to the bet placed.
