Sports chance game apparatus and method of playing same
OwnerKim A. Zeile, Ellen L. Fleminginventors
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Abstract
An apparatus and method for playing a sports chance game includes means for storing team names, players on each team, and a first group of occurrences which could happen during a sports event contested by the two teams. A processor randomly selects a second group of occurrences from the first group of occurrences and randomly arranges each of the second group of possible occurrences into individual locations on a patterned layout on a scorecard for a verified user of the game. The processor determines matches between the second group of possible occurrences on each scorecard with events which actually occurred at the sports event and determines a winning scorecard based on a certain number of matches and/or the location of the matches on each scorecard.
Claims23
A method of playing a game of chance comprising the steps of:
- selecting two named teams, each having a plurality of individual players, who are competing in a sports event;
- establishing a first set of possible occurrences which occur at the sports event between the two teams, the possible occurrences which occur during the sports event including at least one of:
- scores under rules of the sporting event by individual identified players on each team;
- a score under the rules of the sporting event by each team;
- penalties under the rules of the sporting event by each team;
- and
- penalties under the rules of the sporting event by individual identified players on each team;
- verifying a user to play the game;
- upon verifying a user, randomly selecting a second set of occurrences from the first set of occurrences, the second set of occurrences containing fewer occurrences than a total number of occurrences in the first set;
- tabulating statistics for each player on each of the two teams from previous sports events played by each player;
- increasing the probability that certain occurrences of the second set of occurrences by certain players on each team are selected based on individual player statistics;
- establishing a layout having a plurality of individual locations adapted for association with one of the second set of occurrences;
- randomly assigning each of the second set of occurrences to one of the individual locations on the layout;
- determining actual occurrences at the sports event;
- and
- verifying a winning layout which has one of a predetermined number of matches and a predetermined number of matches arranged in a defined pattern on the layout wherein a match is determined by one of the second set of occurrences matching one of the actual occurrences at the sports event.
An apparatus for playing a sport chance game in response to actual event occurrences at a sports event contested by two teams, the apparatus comprising:
- memory means for storing a control program and data representing names of two teams contesting a sports event, names of players on the two teams, and a first group of a plurality of different possible events which occur at the sports event, the first group of possible events including at least one of:
- scores under rules of the sporting event by individual identified players on each team;
- a score under the rules of the sporting event by each team;
- penalties under the rules of the sporting event by each team;
- and
- penalties under the rules of the sporting event by individual identified players on each team;
- processor means, executing the control program stored in the memory means and responsive to the data stored in the memory means, for randomly selecting a second group of a plurality of events from the first group of events which occur at the sports event;
- means for tabulating statistics for each player on each of the two teams from previous sports events played by each player;
- means, responsive to means for tabulating statistics, for increasing the probability that certain occurrences of the second set of occurrences by certain players on each team are selected based on individual player statistics;
- the processor means randomly arranging each of the plurality of events in the second group of events in one location on a scorecard having a patterned arrangement of a plurality of individual locations;
- means for verifying a user to obtain a scorecard;
- means for inputting actual event occurrences at the sporting event to the processor means;
- and
- the processor means, responsive to the inputting means, for determining matches between the second group of possible occurrences on the scorecard with actual event occurrences at the sporting event and determining a winning scorecard according to defined rules.
Dependencies are inferred from the claim text.