Chess-type game
OwnerRichard L. Nasoninventor
Life of this patent
Estimating the term…
Abstract
A chess-type board game uses a three-dimensional game board and has two new types of playing pieces. The game board has a right square pyramidal shape with six levels forming stepped sided and a flat top. The game board is divided into a 12-by-12 matrix of playing spaces. One of the new types of playing pieces is a catapult playing piece which is stationary on a corner playing space on the lowest level of the board, and guards selected playing spaces on the lowest level and selected playing spaces along a diagonal line of the board. The other new type of playing piece is a mace playing piece which may move between adjacent levels and may jump over other playing pieces of the same player when moving on a given level. The game can be played by two, three, or four players.
Claims8
A method of playing a chess-type game by a plurality of players, comprising the steps of:
- providing a three-dimensional game board having a right regular square pyramidal shape with four stepped sides and a flat top forming multiple levels of different heights including a lowest level and a highest level, the highest level being the flat top, the levels being divided into a plurality of identifiable playing spaces of alternating colors;
- providing each player with a distinguishable set of playing pieces having selected playing pieces of the conventional chess game and at least one catapult playing piece;
- placing the playing pieces of each player at predetermined locations, including placing each of the catapult pieces at a playing space at a corner of the lowest level;
- each player, in turn, moving one of his playing pieces from one playing space on the game board to another according to movement capabilities assigned to each piece, each of the catapult playing pieces being stationary at its respective position for guarding selected playing spaces on the lower level and along a diagonal line of the game board;
- capturing, during moving, another player's playing pieces according to given capturing rules;
- removing any playing piece of another player which is moved to a playing space guarded by the catapult playing piece;
- continuing the steps of moving and capturing until one of the players wins the game according to a predetermined winning rule.
Dependencies are inferred from the claim text.