Manipulative game
OwnerDmitry Zlotskyinventor
Life of this patent
Estimating the term…
Loading patent…
OwnerDmitry Zlotskyinventor
Estimating the term…
A manipulative game comprising a frame and a plurality of game elements, having planar sides matching in shape and size to planar sides of the frame. Each of the game elements includes a plurality of disconnectable means of attachment which, when connected permit a hinge-like rotation of a game element around the frames' rib. The game elements further include visual or tactile indicia on their planar surfaces, which in the assembled state, or otherwise in the initial state of order form a predefined pattern. In the initial state all game elements are connected to planar sides of the frame via means of attachment. When the game is to be used, all but one game element's means of attachment of one game element are disconnected, permitting said game element to be rotated around the frame's rib using the element's only connected means of attachment, thus freeing a side of the frame so that another game element may be rotated around one of its edges and occupy the first game element's initial location and at the same time freeing it's own initially occupied frame's side, allowing still another game element's move. The object of the game is to achieve a predefined pattern of game elements' indicia by disconnecting means of attachment, rotating game elements around said frame's edges and reconnecting the game elements to an adjacent side of the frame via available means of attachment. The game may optionally exclude the frame, allowing game elements to connect to one another. Another object of the game in the latter implementation is to connect game elements achieving attractive geometric forms and/or indicia patterns.
A manipulative game comprising:
Dependencies are inferred from the claim text.