Board game having a random indicator for determining direction, amount and axis of reference of movement of tokens
OwnerPaul H. Brysoninventor
Life of this patent
Estimating the term…
Abstract
A board game having a game board, tokens and a random indicator which may be tiles or dice. The game board has a playing surface defined by a matrix of spaces, and the random indicator is used to direct the movement of the tokens across the surface. The tiles or dice each have faces thereon, wherein each face bears three types of indicia. One type of indicia indicates the direction of movement of the token, either forward or backward, the second type of indicia indicates the amount of movement of the token, and the third type of indicia indicates the axis of reference the token is supposed to move along.
Claims30
A game comprising:
- a playing surface defining a plurality of regions;
- at least one token capable of moving across the surface from a first region to a second region;
- and means for indicating at least two mutually unassociated criteria of movement including a first base vector (i) and second base vector (j), which base vectors determine the direction of movement of the token, and for indicating separate scalar values (A and B), the scalar values determining the magnitudes of first and second vectors (Ai and Bj) such that a resultant vector, indicating overall movement of the token, is determined by the sum of the two vectors Ai and Bj, said means embodying one piece for simultaneously obtaining the first and second base vectors and the separate scalar values.
A game comprising:
- a playing surface;
- a plurality of regions defining a matrix disposed on the said surface and at least one token arranged to move under the direction of a random indicator, the token being movable from a first region of the matrix to a second region of the matrix under the influence of the indicator;
- characterized in that the random indicator is capable of indicating at least two mutually unassociated criteria of movement including the amount of movement in at least two independent directions simultaneously, said random indicator embodying one piece which simultaneously indicates direction and amount of movement.
A game comprising:
- a playing surface defining a plurality of regions;
- at least one token capable of moving across the surface from a first region to a second region;
- and means for indicating a first base vector (i) and second base vector (j), which base vectors determine the direction of movement of the token, and for indicating separate scalar values (A and B), the scalar values determining the magnitudes of first and second vectors (Ai and Bj) such that a resultant vector, indicating overall movement of the token, is determined by the sum of the two vectors Ai and Bj, said means embodying one piece for simultaneously obtaining the first and second base vectors and the separate scalar values, wherein the playing surface, along each side, has a colored background, the color of the background controlling movement of the token along an axis.
A game comprising:
- a playing surface;
- a plurality of regions defining a matrix disposed on the said surface and at least one token arranged to move under the direction of a random indicator, the token being movable from a first region of the matrix to a second region of the matrix under the influence of the indicator;
- characterized in that the random indicator is capable of indicating the amount of movement in at least two independent directions simultaneously, said random indicator embodying one piece which simultaneously indicates direction and amount of movement, wherein the playing surface, along each side, has a colored background, the color of the background controlling movement of the token along an axis.
A game comprising:
- a playing surface defining a plurality of regions;
- at least one token capable of moving across the surface from a first region to a second region;
- and means for indicating three criteria of movement including a first base vector (i) and second base vector (j), which base vectors determine the direction of movement of the token, and for indicating separate scalar values (A and B), the scalar values determining the magnitudes of first and second vectors (Ai and Bj) such that a resultant vector, indicating overall movement of the token, is determined by the sum of the two vectors Ai and Bj, said means embodying one piece for simultaneously obtaining the first and second base vectors and the separate scalar values, said indicating means comprising a playing apparatus having a plurality of faces, a first set of symbols on some of the faces, and a second set of symbols on different faces, wherein the faces bear indicia providing at least a third and fourth grouping of symbols, so that the symbols, the grouping into a first or second set and the grouping into a third or fourth set respectively provide three mutually unassociated criteria of movement, variations or consequences on at least some of the faces of the apparatus for moving the token across the playing surface.
A game comprising:
- a playing surface;
- a plurality of regions defining a matrix disposed on the said surface and at least one token arranged to move under the direction of a random indicator, the token being movable from a first region of the matrix to a second region of the matrix under the influence of the indicator;
- characterized in that the random indicator is capable of indicating three criteria of movement including the amount of movement in at least two independent directions simultaneously, said random indicator embodying one piece which simultaneously indicates direction and amount of movement, said random indicator having a plurality of faces, a first set of symbols on some of the faces, and a second set of symbols on different faces, wherein the faces bear indicia providing at least a third and fourth grouping of symbols, so that the symbols, the grouping into a first or second set and the grouping into a third or fourth set respectively provide three mutually unassociated criteria of movement, variations or consequences on at least some of the faces of the apparatus for moving the token across the playing surface.
A game comprising:
- a playing surface defining a plurality of regions;
- at least one token capable of moving across the surface from a first region to a second region;
- and means for indicating three criteria of movement including a first base vector (i) and second base vector (i), which base vectors determine the direction of movement of the token, and for indicating separate scalar values (A and B), the scalar values determining the magnitudes of first and second vectors (Ai and Bj) such that a resultant vector, indicating overall movement of the token, is determined by the sum of the two vectors Ai and Bj, said means embodying one piece for simultaneously obtaining the first and second base vectors and the separate scalar values, said game being adapted to be played with a playing apparatus consisting of a plurality of tiles or tokens or cards, wherein each tile or token or card has on its single face one of a plurality of symbols, the symbols of such playing apparatus being grouped into at least two sets, so as to enable a random score to be generated according up to three criteria including distance of movement, direction of movement and axis of reference when such a tile or token or card is selected at random.
A game comprising:
- a playing surface;
- a plurality of regions defining a matrix disposed on the said surface and at least one token arranged to move under the direction of a random indicator, the token being movable from a first region of the matrix to a second region of the matrix under the influence of the indicator;
- characterized in that the random indicator is capable of indicating three criteria of movement including the amount of movement in at least two independent directions simultaneously, said random indicator embodying one piece which simultaneously indicates direction and amount of movement, said game being adapted to be played with a playing apparatus consisting of a plurality of tiles or tokens or cards, wherein each tile or token or card has on its single face one of a plurality of symbols, the symbols of such playing apparatus being grouped into at least two sets, so as to enable a random score to be generated according up to three criteria including distance of movement, direction of movement, and axis of reference when such a tile or token or card is selected at random.
Dependencies are inferred from the claim text.