3D realtime fluid animation by Navier-Stokes equations
AssigneeUniversity of Central Florida
InventorsNiels da Vitoria Lobo, Chen Jinxiong
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AssigneeUniversity of Central Florida
InventorsNiels da Vitoria Lobo, Chen Jinxiong
Estimating the term…
This is a method for physically-based modeling of three dimensional (3D) general fluid animation in computer graphics. By solving the two dimensional (2D) Navier-Stokes equations using a Computational Fluid Dynamics method, we map it into 3D using the corresponding pressures in the fluid flow field. The method achieves realistic real-time fluid animation by solving the physical governing laws of fluids but avoiding the extensive 3D fluid dynamics computation. Unlike previous computer graphics fluid models, our approach can model many different fluid behaviors by changing the internal or external boundary conditions. It can also model different kinds of fluids by varying the Reynolds number. In addition, we have generated several ways to view the animation of fluid flow field, the streakline of the flow field and the blending of fluids of different colors. Our model can serve as a testbed to simulate many more fluid phenomena which have never been successfully modeled.
A method for generating a three-dimensional(x, y, z) animation model on a computer that simulates a fluid flow and displaying the simulated fluid flow on a three dimensional graphics display, comprising the steps of:
A method for generating a three-dimensional(x, y, z) fluid flow animation model from a two dimension(x,y) representation of a fluid flow field on a computer and displaying the animation model of the three-dimensional(x, y, z) fluid flow on a graphics display, comprising the steps of:
The method for producing a three-dimensional (x, y, z) fluid flow animation model from a two dimension(x,y) representation of a fluid flow field on a computer and displaying the animation model of the three-dimensional(x, y, z) fluid flow on a graphics display, comprising the steps of:
A system of modelling a two-dimensional(x, y) liquid fluid flow for a three-dimensional(x, y, z) computer animation display, comprising:
Dependencies are inferred from the claim text.