Method and apparatus for playing a board game
OwnerRobert L. Quigley, Robert A. N. Quigleyinventors
Life of this patent
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Abstract
A board game is disclosed wherein a plurality of players are entertained while learning lingo and safety aspects of skateboarding. A game board having a path printed thereon is provided. The pathway includes a plurality of spaces with at least a beginning space and an ending space. A die is used to indicate the number of spaces a player moves their playing piece each turn. The die is also used to determine the consequences of having to "ride" the "skate pool". Other aspects of the game include a store where safety items are purchased and a bank from which players can obtain money. The object of the game is to gather all of the safety equipment required and then land on the ending space, otherwise known as the winners circle.
Claims17
An apparatus for entertainment and education comprising:
- a game board, said game board having a playing surface;
- indicia representing a signal pathway on said playing surface, said pathway divided into a plurality of spaces, said spaces including a first space and a last space, said pathway also including at least one alternate pathway rejoining said pathway a predetermined number of spaces further along said pathway;
- a free standing store display is used in conjunction with said game board, said store display having indicia thereon for indicating cost of safety items needed to be acquired by a player in order to win the game;
- and
- whereby said indicia uses skateboard lingo and a plurality of players using said apparatus move their respective playing piece along said pathway learning said lingo printed thereon.
An apparatus for entertainment and education comprising:
- a game board, said game board having a playing surface;
- indicia representing a single pathway on said playing surface, said pathway divided into a plurality of spaces, said spaces including a first space and a last space, said pathway also including at least one alternate pathway rejoining said pathway a predetermined number of spaces further along said pathway
- a plurality of safety item cards, simulating actual safety gear, are defined and a plurality of designated areas are marked on said game board for receiving same, and a player must collect one of each said plurality of safety item cards to win the game, whereby said indicia uses skateboard lingo and a plurality of players using said apparatus move their respective playing piece along said pathway learning said lingo printed thereon.
A method of learning while being entertained comprising the steps of:
- moving game pieces around a game board having a plurality of spaces marked with skateboarding lingo, some of said spaces indicating what happens to a player when their game piece lands on that space;
- moving said game pieces by a numeric value provided by a chance means;
- obtaining money from a bank, store and other players according to indicia marked in spaces;
- acquiring safety items from a store when a player's game piece lands on a space marked "go to store";
- and
- landing in a winners circle with a predetermined list and amount of safety items.
Dependencies are inferred from the claim text.