Pirate's trap board game
OwnerDawn M. Simmons, Laurie L. Buchananinventors
Life of this patent
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OwnerDawn M. Simmons, Laurie L. Buchananinventors
Estimating the term…
A pirate's trap board game is presented involving a serpentine pathway between the beginning "Empty Treasures" space and the ending "Open Pirate's Treasure" space. The serpentine pathway is divided into a number of spaces depicting treasure commonly found in a pirate's treasure hunt: a gold bar, an emerald, a sapphire, a treasure chest, a diamond and a pirate. A six-sided die is also utilized to move the player's token, with one face of the die depicting one of the above corresponding figures. When a player rolls a treasure chest he also selects a card from a treasure chest which allows him to advance his token according to the instructions on the card. When a player rolls a pirate, he must pick a card from the pirate's trap cave which instructs him to move his token backward. The game ends when one player rolls a treasure chest and is allowed to advance his token to the open pirate's treasure chest at the end of the serpentine pathway. Colorful sea-faring tokens are also provided to allow the players to remain within the theme of a pirate's treasure hunt.
A board game with a pirate's theme, comprising:
Dependencies are inferred from the claim text.