Game for teaching manual dexterity
OwnerLeonel G. Hernandezinventor
Life of this patent
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OwnerLeonel G. Hernandezinventor
Estimating the term…
A game for teaching manual dexterity provides a common tray or arena in which a plurality of individual playing pieces are placed face down. Separate sets of individual playing pieces (which may be differentiated by color), separate playing piece storage trays, and separate pairs of tongs for handling the individual playing pieces, are provided for each player. A timer is also provided to determine the duration of each player's turn. The common tray or arena, the individual playing pieces, the individual storage trays for each player, the tongs for each player, and the timer, are each formed with crenelated edges to resemble the configuration of a bottle cap with its crimped edges. The individual playing pieces are placed inverted, i. e., face down with the crenelated edges facing upward, in the common playing arena. Players all play simultaneously, with the object of the game being to turn each playing piece face up for that respective player, and then to remove each playing piece to the storage tray for that respective player. The player who removes the greatest number of his/her pieces from the arena before time expires, or who is first to do so before time expires, wins the round.
A game for teaching manual dexterity for a plurality of players, comprising:
Dependencies are inferred from the claim text.