Method for visual programming with aid of animation
AssigneeHitachi, Ltd.
InventorsKeiji Kojima, Yoshiki Matsuda
Life of this patent
Estimating the term…
Loading patent…
AssigneeHitachi, Ltd.
InventorsKeiji Kojima, Yoshiki Matsuda
Estimating the term…
A program is written using actual data as arguments of commands that are executed with the data when the commands are entered in the program to produce results that are compared with the desired results of the program. When the results are successful, they constitute a first sequence of the program. When execution of the first sequence of the program is unsuccessful with respect to other specific data, automatic prompting results in entry of new commands that are automatically executed with respect to the new data, without reentry of the new data and without reexecution of the first sequence to provide a second sequence with successful execution. Therefore, the program will be constituted by two or more sequences with conditional branching between the sequences as to the success of each sequence in producing the desired results with the data then being operated upon. The program preferably includes an application program that controls a computer system for the writing and branching.
A method for making a program for processing example data and to produce a desired result, comprising the following steps to be executed by a computer system under control of an application program:
A method for making a program for processing a target object to be processed by the program by using example visual objects of the target object, comprising the steps, executed by a computer system having a display device and a processor to produce a desired result under control of an application program:
A device for writing a program to produce an expected result, comprising:
A method of writing a program to produce an expected result with a user interfacing with a computer system having a user entry system, a central processing unit, a memory having an application program with a command set, and a display, comprising the steps, performed under control of the application program, of:
A method of operating a computer system under control of an application program for automatically writing a branch program for an existing program, which includes a user program and an application program, in response to failure of the existing program with respect to new data, comprising the steps of:
A method for making a program that includes user programs and an application program by using examples of data to be processed thereby, comprising the steps to be executed by a computer system under control of the application program:
A method for making a program for processing a target object to be processed by the program to produce a desired result, by using example visual objects of the target object, comprising the steps executed by a computer system having a processor under control of an application program:
A method of writing a program using a computer system, under the control of an application program, having a set of built-in commands and storage for user commands, comprising the steps of:
A method for making a program having a program name used for fetching and executing the program, with aid of a computer system, comprising steps executed by the computer system, the steps including:
A method for making a program with aid of a computer system, comprising steps executed by the computer system, the steps including:
A method for making a program, with aid of a computer system and an operator, comprising steps executed by the computer system, the steps including:
A method for making a program, with aid of a computer system and an operator, comprising steps executed by the computer system, the steps including:
A method for assisting the making of a program with a computer system, comprising steps executed by the computer system under control of an operator, the steps including:
Dependencies are inferred from the claim text.