A method for playing a board game, including at least a first player and a second player, comprising the steps of:
- a. providing a game board, said game board having a generally planar upper surface, said upper surface having a plurality of pegs protruding generally perpendicular therefrom, wherein said pegs are arranged in a circular pattern with adjacent pegs spaced equidistant from one another;
- b. providing a plurality of game pieces, each of said game pieces having a pair of generally planar opposing surfaces with a first hole and a second hole extending therethrough, the spacing between said first hole and said second hole about equal to the spacing between said adjacent pegs, so that said game pieces can be slidably received over any pair of adjacent pegs, said game pieces further including a first and a second means for indicating value, said first means located proximate said first hole and said second means located proximate said second hole, wherein one of said opposing surfaces of each game piece is further subdivided into a first half and a second half, said first half having said first hole and said first means for indicating value thereon and said second half having said second hole and said second means for indicating value thereon;
- c. randomly selecting five game pieces by each player, said game pieces arranged so that said first and said second means for indicating value are not visible while randomly selecting said five game pieces, said players further holding said selected game pieces so that they are not visible to other players;
- d. placing a first game piece over any pair of adjacent pegs by one of said players with said means for indicating value visible;
- e. placing a second game piece, by said second player, over a pair of adjacent pegs, including one peg of said pair utilized by said first game piece, having said first or second means for indicating value matching either the first or second means for indicating value of said first game piece, said matching means for indicating value sharing a common peg, wherein the placement of said second game piece establishes a direction of play in either the clockwise or counterclockwise direction, or alternatively, if said second player holds no game pieces having a first or second means for indicating value matching said first or second means for indicating value on said first game piece, randomly selecting up to three additional game pieces from the remainder of the plurality by said second player, and placing the first of said additional pieces that includes either a first or a second means for indicating value that matches said first or said second means for indicating value of said first game piece on a pair of adjacent pegs with matching means for indicating value overlapping on a shared peg;
- and,
- f. alternating play between players wherein each successive player places a game piece having a matching first or second means for indicating value over the non-overlapping means for indicating value exposed on the previously placed game piece, said game piece selected from those held by the player or from up to three additional game pieces selected from the remainder of the plurality, said alternating play continuing until a player no longer holds any game pieces or until no more matches are possible by any player.