Method and apparatus for mapping surface texture
AssigneeModacad, Inc.
InventorMaurizio Vecchione
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AssigneeModacad, Inc.
InventorMaurizio Vecchione
Estimating the term…
A two- or three-dimensional image of an object is first input into a computer system. An operator may then define one or more regions of the image for application of surface texture. A two-dimensional image of a surface texture is also input into the computer system. A polygonal area or patch, such as a rectangle, of the surface texture is then defined by the operator. A corresponding patch on the object image, which need not have the same shape or orientation as the patch on the texture image, is also defined by the operator. The patches on the texture image and on the object image need not be contiguous, adjacent or uniform. The object patch is assumed to be a perspective view of the corresponding texture patch, and a three-dimensional mapping function from the texture patch to the object patch is calculated. The spatial position of points on the defined region of the object image that are between the patches are interpolated and smoothed so that a complete three-dimensional mathematical model of a surface corresponding to the defined region is calculated. The process of defining polygonal patches on the texture image and corresponding patches on the object image is repeated until the operator is satisfied that the defined region of the object image is adequately modelled. Conventional texture mapping algorithms are then used to fill the defined region of the object image with texture.
A method for adding surface texture to a computer generated two-dimensional image of a three-dimensional object comprising the steps of:
A method for constructing a three-dimensional mathematical model of an object comprising the steps of:
Dependencies are inferred from the claim text.