Video game external memory arrangement with reduced memory requirements
AssigneesRicoh Company, Ltd., Nintendo Co., Ltd.
InventorsHiroo Ueda, Hiromitsu Yagi
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AssigneesRicoh Company, Ltd., Nintendo Co., Ltd.
InventorsHiroo Ueda, Hiromitsu Yagi
Estimating the term…
A T.V. game system for displaying a desired picture on the screen of a raster scanning type T.V. set includes a motion picture pattern generator, a still picture pattern generator, a central processing unit for controlling the overall operation of the system under the control of the operator, and a picture processing unit for combining motion and still picture patterns to form a video signal to be supplied to the T.V. set, whereby the picture processing unit includes a motion picture attribute table memory which stores information relating to motion picture pattern for the next following frame during the horizontal blanking period and a temporary memory which stores information relating to motion picture pattern to be displayed in the next following line by accessing the motion picture attribute table memory during the scanning of current line.
An external video game memory arrangement for coupling to a video game system having:
An external video game memory arrangement as in claim 6 wherein said character generator produces motion picture pattern data during horizontal blanking periods and produces still picture pattern data during line scanning periods.
Dependencies are inferred from the claim text.