Permutation group games
OwnerJack Silvermaninventor
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OwnerJack Silvermaninventor
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A game is described involving operations on a six-sided cube. Each of the six sides of the cube has four corners which are identified by a different symbol; and the order of the symbols on each of the six sides of the cube is rotationally distinct. The cube has eight vertices each formed by three corners of three different sides. The symbols may be ordered in two ways: the same symbol may be found at each of the three corners that form a vertex, or the same symbol may be found at adjacent vertices on opposite side of a common edge. The object of the game is for the player to begin with a first orientation of the cube which defines a first sequence of symbols and to obtain a second sequence of symbols by performing a series of manipulations on the six sided cube. Preferably the game is played as a baseball game with two players alternating turns and with scoring of runs, hits and outs depending on the number of cube rotations required to turn the cube to match the second sequence.
A game comprising the steps of:
A game comprising the steps of:
A game comprising the steps of:
A game piece comprising a paralleleped having six sides, each side having four corners, each of said corners being identified by a different one of four symbols, the same four symbols being used to identify the corners of each of the six sides but in different orders, said cube having eight vertices, each defined by one corner of each of three sides, each corner in a vertex being identified by a different symbol and the same symbol in adjacent vertices identifying the corners on opposite sides of an edge connecting the adjacent vertices.
Dependencies are inferred from the claim text.