Water amusement game
OwnerMarion C. Galphininventor
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OwnerMarion C. Galphininventor
Estimating the term…
A water amusement game is disclosed which includes a pad (11) having opposed player stations (10, 12) arranged at the opposite ends of the pad which includes submarine replicas (A, B). Water cannons (24) are aimed at a movable target (C) in accordance with the skill of the players at each station. As target (C) is advanced toward a losing station by the players at the opposite station, sensor (E) senses movement of the target toward the moving station. Sensor (E) comprises a plurality of electrical switches (28, 30, 32 and 34, 36, 38). In response to the detection of the target moving toward a losing station, prescribed quantities of water are dispensed by various water dispensing elements (64, 66, 68) to progressively apply larger amounts of water toward the face of the losing players. This impairs the ability of the losing players to reverse the movement of the target. As the target moves past the last switch, the door to the submarine is locked, a drenching amount of water is dumped on the players along with the emission of audible signals (70, 72) saying that the submarine is taking on major water and sinking.
A water amusement game comprising:
A water amusement game comprising:
A water amusement game comprising:
A water amusement game comprising:
Dependencies are inferred from the claim text.