Game machine with automatic judging function
AssigneeFuji Electronic Industry Co., Ltd.
InventorsYutaka Magara, Takashi Ishii, Shigenobu Hagimori
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Abstract
A game machine with an automatic judging function according to the present invention is used to play a game in which a winner is determined according to predetermined rules of the game by moving pieces having their own characters across a game board, e.g., a checkerboard. The game machine includes classified pieces whose characters cannot be known by an opponent, a checkerboard with sensors for detecting the rank characters of the pieces disposed thereon, and a judging unit for automatically determining the winning piece on the basis of the rank characters of the pieces when they encounter on the game board. Accordingly, a game player can enjoy a game by inferring the rank characters and future moves of opponent's pieces.
Claims14
A game machine having an automatic judging function for playing a game in which pieces are moved across areas provided on a game board, comprising:
- a piece set consisting of a plurality of pieces which are divided into groups, each of said pieces having a selected ranking characteristic in accordance with the rules of a game that is not visibly apparent to opponents:
- a game board defined into a plurality of areas;
- a sensor unit provided in each of said plurality of game board areas for detecting said ranking characteristic of each of said pieces located on said game board area;
- means for judging said pieces by comparing the ranking of said pieces detected by said sensor units;
- and
- means for indicating the results of said judging means.
Dependencies are inferred from the claim text.