Rear entry booth and seat for a sit-down video game
AssigneeAtari Games Corporation
InventorsRick L. Moncrief, Erik J. Durfey
Life of this patent
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AssigneeAtari Games Corporation
InventorsRick L. Moncrief, Erik J. Durfey
Estimating the term…
A floor-standing video game player enclosure booth is disclosed. The enclosure booth is characterized by being a rear entry booth--that is, the player enters from the end of the booth facing the booth's front wall. The booth additionally includes a player seat. The seat is positioned within the enclosure booth so that, when occupied by a player who is looking directly forward toward the front wall, that player's horizontal field of view is interrupted on at least about 180.degree. by the front and side walls of the enclosure. In this configuration, the front and side walls substantially eliminate distractions and permit the player to focus his energies and attention on the game. The open rear permits substantial numbers of spectators to participate in the game without distracting the player. In preferred embodiments, the player seat is movable, closer to and further from the front wall, so as to give a plurality of game-playing positions adapted for larger and smaller game players. Means for accomplishing this seat movement are disclosed.
A floor-standing video game player enclosure booth comprising an elevated rectangular base having a front end, a rear end and two sides, the sides being longer than the ends, a front wall affixed to and extending upwards from the front end of the base and two side walls affixed to and extending upwards from the sides of the base and a roof affixed to the upper edges of the front wall and side walls thereby forming an open-at-the-rear booth;
Dependencies are inferred from the claim text.