Pneumatic operating device for game machine
AssigneeCapcom Co., Ltd.
InventorsKeisuke Takezawa, Masatsugu Kamimori, Tsuyoshi Morohashi, Takashi Kubozono
Life of this patent
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Abstract
A pneumatic operating device particularly suited for a video boxing game machine in which a displayed boxer is made by a player to fight against an opponent. The device includes an air chamber whose volume is variable by applying an impact to a slider button. The air chamber is connected through a pressure transmission passage to a pressure sensor which detects the pressure variation within the air chamber to produce a corresponding electric signal for controlling the displayed boxer.
Claims21
A game machine comprising:
- display means for displaying an image or images controlled by a player or players;
- at least one pneumatic operating device, said pneumatic operating device including
- a slider button which is hit by the player or players, an air chamber having a variable volume and operatively connected to said slider button in a manner such that the pressure within said air chamber varies when said slider button is hit by the player or players,
- a pressure transmission passage connected at one end to said air chamber,
- a pressure sensor connected to the other end of said passage for detecting the pressure therein, and
- means, responsive to said pressure sensor, for producing signals which vary as a function of the intensity of the impact applied to the slider button by the player or players.
A pneumatic operating device of a game machine including display means for displaying an image or images controlled by a player or players, the operating device comprising:
- a slider button which is hit by the player;
- an air chamber having a variable volume and operatively connected to said slider button in a manner such that the pressure within said air chamber varies when said slider button is hit by the player, wherein said air chamber is formed with a port which is always open to the atmosphere for allowing escape and entry of air respectively upon volumetric reduction and an increase of said chamber;
- a pressure transmission passage connected at one end to said air chamber;
- and
- a pressure sensor connected to the other end of said passage for detecting the pressure therein to produce a signal representative of the intensity of the impact applied to the slider button by the player.
Dependencies are inferred from the claim text.