Disarmament game apparatus
OwnerJeff Dapper, Rudy DePooter +1inventors
InventorsJeff Dapper, Rudy DePooter, Anthony Poplawski
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OwnerJeff Dapper, Rudy DePooter +1inventors
InventorsJeff Dapper, Rudy DePooter, Anthony Poplawski
Estimating the term…
A game apparatus comprises a board having a playing area divided into two cartels. Each cartel is allocated an equal number of weighted contest tokens which are placed within each cartel. Players wager contest tokens in successive rounds of play. A spinner determines whether contest tokens wagered for each turn will be removed from or added to the playing area. The number of tokens wagered are determined by player selected groups of transaction outcomes and a chance device. Contest tokens removed from the playing area are placed on a designated side of a calibrated scale. With the completion of each turn, the balance or imbalance of the scale determines the odds of the outcomes for each cartel in the following turn. Cards from one of two sets are drawn by each cartel at the end of each turn, one set for the cartel achieving the greatest disarmament in the turn, the other set for the other cartel. Each cartel may accumulate cards for redemption at a later turn. Disarmament is achieved by limiting the number of tokens added to the playing area, and increasing the number of contest tokens removed from the playing area. The cartel which first removes all its contest tokens from the playing area, having accumulated sufficient redemptive card value to account for the remaining tokens in the other cartel, is the winner.
A game apparatus for first and second players, comprising:
A game apparatus for first and second players, the game to be played in rounds, the apparatus comprising:
A game apparatus for first and second players comprising:
Dependencies are inferred from the claim text.