Simulated shooting game with continuous transmission of target identification signals
AssigneePhoton Marketing Limited
InventorsGeorge A. Carter, III, James L. Dooley
Life of this patent
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AssigneePhoton Marketing Limited
InventorsGeorge A. Carter, III, James L. Dooley
Estimating the term…
An amusement shooting game for play by a plurality of players (30, 40) wherein players (30, 40) shoot at each other while avoiding being shot at is provided. The players' (30, 40) equipment includes a vest module (46) and helmet (44) for generating and transmitting a coded signal uniquely identifying each player (30, 40). Each player further utilizes a gun (50) for receiving the transmitted coded signals transmitted by players (30, 40). A processing unit (74) is responsive to the gun (50) for detecting a transmitted coded signal. Data processing devices (126, 110, 114) are utilized for counting and displaying the number of detected coded signals to provide a score for each player representing the number of players (30, 40) he has shot during the play of the game.
An amusement shooting game for play by a plurality of players, wherein players shoot at each other while being shot at on a battlefield comprising:
An amusement shooting game for play by a plurality of players wherein the players shoot at each other while avoiding being shot at on a battlefield including:
An amusement shooting game for play by a plurality of players, wherein the players shoot at each other while avoiding being shot at on a battlefield, each of the players having personal equipment including a helmet, vest and gun, the game comprising:
An amusement shooting game for play by a plurality of players, wherein the players shoot at each other while avoiding being shot at on a battlefield:
Dependencies are inferred from the claim text.