Action game
OwnerAlfred J. Leonardi, Jr.inventor
Life of this patent
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OwnerAlfred J. Leonardi, Jr.inventor
Estimating the term…
An action game for at least two players comprising at least two sets of organized picture generating elements, for example books or card decks, which illustrate interaction between objects controlled by the players, for example at least two airplanes in a game simulating aerial combat. Each element such as a book page includes a picture of one game object as seen from the other game object controlled by one of the players, and each element depicts a different spatial relationship between the game objects. Each element also includes a plurality of maneuver symbols spaced from the picture and each indicating a different maneuver selectable for the game object controlled by the player viewing the picture and controlling the object from which the view is seen. Each element also includes a plurality of destination symbols, for example page numbers, one for each maneuver symbol and located in spaced, proximate relation to and in visual correspondence with the maneuver symbols. The destination symbols serve as pointers to particular ones of the picture generating elements as determined by player selection of the maneuver symbols. The destination symbols are provided by a method and apparatus utilizing a graphical network of identical geometric figures, for example equilateral polygons, the particular figure selected to approximate the motions and facings of the game objects and the network including a defined portion in space representing the field of view from a game object.
An action game-type activity for at least two players comprising:
A method of making a game of the type wherein a plurality of sets of organized picture generating elements illustrate the interaction between game objects controlled by the player and show each player his own point of view of the action and allow each player his own choice of future actions, comprising the steps of:
Apparatus for making a game of the type wherein a plurality of sets of organized picture generating elements illustrate the interaction between objects controlled by the players and show each player his own point of view of the action and allow each player his own choice of future actions, said apparatus comprising:
Dependencies are inferred from the claim text.