Table game employing two sets of cards
OwnerPhilip T. Pellinventor
Life of this patent
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Abstract
A novel, fast-moving, interesting, and easy-to-learn game based upon the probability of the occurrance of selected relationships between events randomly generated from sets of possible events. One embodiment is a card game utilizing a table surface having on it a plurality of defined player areas. A dealer using two or more decks of conventional playing cards, deals cards two at a time for each play. Each player attempts to predict the relationship which the two dealt cards will have. The dealer wins the play in the event the two dealt cards are identical, regardless of the accuracy of any player's prediction, otherwise the dealer determines which of the players have predicted accurately and then awards chips to each player who has made an accurate prediction and collects chips from players whose predictions were wrong.
Claims4
A game adapted to be run by an operator and which may involve one or more players, and comprising
- two separate sets of conventional playing cards, with each playing card having one of thirteen rankings, one of four suits, and one of two colors, and
- a table having a plurality of defined player areas, with each player area having a plurality of distinct regions, with the regions each including a visual representation of a possible relationship between the rankings, or suits, or colors, or a combination thereof, of a dealt playing card from each set, and with the possible relationship represented at each region being different from that represented at the other regions.
Dependencies are inferred from the claim text.