Board game with interrelated cards and chips
OwnerRobert A. Neffinventor
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OwnerRobert A. Neffinventor
Estimating the term…
A game embodies the celestial concept of Karma and the repayment in future lives for deeds done in past lives. The game has a board around which are playing positions and an inner register for indicating the number of revolutions around the board. At various locations along the board, a player will be instructed to pick up either a Good or Bad Karma card, a Good Karma card causing a player to have an immediate disadvantage but a long-term advantage, and a Bad Karma card causing an immediate advantage but a long-term disadvantage. A player will be instructed to pick up a Good Payback card which causes him to exchange long-term advantage for immediate advantage, or a Bad Payback card which causes him to exchange long-term disadvantage for immediate disadvantage. A barrier system halts a player's travel around the board and forces him to return to a prior position unless a certain condition, illustratively, the payment of money, is met and permits, with a random number generator having a controlled probability of number generation, such as a pair of dice, the controlled but random interaction of a player and the Karma and Payback cards.
A game involving the concepts of Karma for the entertainment of two or more persons comprising:
A game for the entertainment of two or more persons comprising:
A game for the entertainment of two or more players comprising:
A game and board having a playing area which has a plurality of adjacent marker positions for random number progression of a marker, comprising
A game, comprising
Dependencies are inferred from the claim text.