Board game including code defining playing pieces
OwnerRonald Samson, Derrick Botterillinventors
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Abstract
The invention relates to a board game to test the deductive reasoning and logical thinking of two or three players. Each player is chosen in turn as code-maker and for each game selects, for example, five key playing pieces each displaying two characteristics, one of, say, shape and the other of, say, color. The other player(s) attempt to break the code by identifying the selected pieces by a process of logical deduction, involving the presentation of test playing pieces of both characteristics for checking by the code-maker.
Claims6
A board game comprising a board, said board having a reserved area and two areas defining designated positions, a pluraity of key playing pieces having two characteristics, one of which is from a first series of contrasted characteristics and the second of which is from a second series of contrasted characteristics, said playing pieces being adapted to be mounted on said reserved area of the board in a pattern chosen at will by a player to serve as a target code, means for shielding the chosen code of playing pieces when so mounted, a plurality of first test playing pieces conforming with the key playing pieces in respect of the first of said series of characteristics, a plurality of second test playing pieces conforming with the key playing pieces in respect of the second of said series of characteristics, each plurality of test playing pieces being mountable in one of said two designated positions on the board in successive groups with the object of simulating the respective characteristics of the key playing pieces in the code pattern, and marker elements for mounting on said board to indicate the correctness of the characteristics and relative position of the test playing pieces in each successive group.
Dependencies are inferred from the claim text.