Educational game apparatus and teaching system
OwnerJack Hausmaninventor
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OwnerJack Hausmaninventor
Estimating the term…
An educational game kit including a game board having a pattern of stations and associated chance controlled playing pieces which are movable over the stations along defined paths of travel. The game encompasses the selective introduction of teaching subject matter through tutorial cards which are keyed to certain of the stations. In accordance with the rules of play, when the playing piece lands on a correspondingly keyed station, a tutorial card is removed from a pack of cards, and if the information solicited by the card is correctly supplied by the participant, the playing piece may be further advanced on the game board. Movement of the playing piece is further influenced by specific written indicia contained in several of the stations. Supplemental tutorial cards for furnishing other levels and categories of teaching subject matter can be interchangeably integrated into the game procedure.
An educational game apparatus in kit form adaptable for use in a classroom and designed to encourage and stimulate the learning processes by presenting selected teaching materials through a competitive game environment, said game apparatus comprising a game board having thereon a pattern of stations for defining paths of travel, a plurality of distinctive playing pieces for representing each of several game participants, the playing pieces being adapted for placement on the stations, chance controlled means for determining movement of the respective playing pieces from an initial station to a final station along alternate paths of travel, with selected stations on the game board being provided with written intelligence incorporated into the game procedure for determining the progressive movement of the playing piece landing thereon, accessory cards containing directions affecting movement of the playing pieces, said accessory cards being arranged in at least two different packs and being separately identifiable under specific headings and color coded to stations on the game board bearing similar headings and representative colors, at least one of said packs of accessory cards including tutorial cards containing specific pedagogic materials of selected subject matter and learning ability level, said tutorial cards being keyed to designated stations and integrated into the game procedure such that correct responses reinforce the learning processes by providing for the advancement of the respective playing pieces toward the final station, and further including a pack of supplemental tutorial cards bearing other pedagogic material for selective introduction as by teacher monitoring in substitution of the first mentioned tutorial cards, said supplemental tutorial cards being programmed for interchangeable integration into the game procedure in accordance with the improved learning abilities and teaching objectives.
Dependencies are inferred from the claim text.