Racing game
AssigneeTomy Kogyo Co., Inc.
InventorAkihiro Sato
Life of this patent
Estimating the term…
Abstract
There is disclosed herein a racing game consisting of a continuous trackway defining separate paths constructed such that the racing vehicles travel faster in one path than in the other, a switching section provided in the trackway normally diverting each vehicle from the faster path to the slower path and actuating members available to each of the players permitting the vehicles to be diverted from the slower path to the faster path, a recharging station wherein the miniature electric motors powering the vehicles are recharged as desired by the players and a counting station recording the number of times each of the player's vehicles has traversed the trackway.
Claims12
A racing game, comprising a continuous trackway provided with upstanding walls defining substantially separate first and second paths, vehicles provided with powered wheels that directly engage said first path and hubs that directly engage the tops of adjacent of said upstanding walls of said second path at which time said wheels are located above said second path, and a switching station within said trackway comprising means normally diverting said vehicles from said first path to said second path when passing through said station, means permitting said vehicles to remain in said first path when passing through said station, means normally retaining said vehicles in said second path as they pass through said station, and means permitting said vehicles to be diverted from said second path to said first path when they pass through said station.
A racing game comprising powered vehicles, a continuous trackway, means defining substantially separate paths within said trackway, means permitting said vehicles to achieve a greater velocity in one of said paths than in the other of said paths comprising wheels mounted for rotation with respect to said vehicle, said wheels being provided with hubs projecting outwardly therefrom, said hubs being of smaller diameter than said wheels, and wherein said separate paths of said trackway comprise a first path consisting of a flat surface against which said wheels of said vehicles engage such that when said vehicles are in said first path the rotation of said wheels on said flat surface drives said vehicles along said first path, and a second path provided with a flat surface and upstanding walls spaced apart from each other, said hubs engaging the tops of said walls, said walls extending upwardly from said flat surface of said second path a distance sufficient to prevent said wheels from engaging said flat surface of said second path, and switching means permitting the players to divert said vehicles from one of said paths to the other of said paths.
A racing game, comprising powered vehicles, each of said powered vehicles comprising a miniature electric motor operatively driving rear wheels and a rechargeable electrical energy source operatively connected to said motor, a continuous trackway, means permitting the players to recharge said energy source of each of said powered vehicles, comprising a recharging station provided with a source of electrical energy, first electrical contacts normally positioned to define a V-configuration and mounted to move apart from each other, circuit means electrically connecting said source of electrical energy and said first electrical contacts, and wherein said vehicles each include second electrical contracts complimentary in configuration with respect to said first electrical contacts, circuit means electrically connecting said electrical contacts and said rechargeable electrical energy source in said vehicles, means for diverting said vehicles from said trackway to said recharging station wherein said second contacts of said vehicles abut the inner surfaces of said first electrical contacts, and means moving said first electrical contacts apart permitting said vehicles to re-enter said trackway.
A racing game, comprising vehicles, a continuous trackway comprising inner and outer substantially separate paths along which the vehicles race, means permitting the vehicles to travel faster in the outside path than in the inside path, switching means normally diverting the vehicles from the faster, outer path to the slower, inner path and retaining the vehicles in the slower, inner path, and control means operative to actuate the switching means to divert the vehicles from the slower, inner path to the faster, outer path and to retain the vehicles in the faster, outer path.
A racing game, comprising a plurality of vehicles each comprising wheels provided with hubs projecting outwardly therefrom, said hubs being of smaller diameter than said wheels, a continuous trackway comprising a first path having a flat surface against which said wheels of said vehicles engage such that when said vehicles are in said first path the rotation of said wheels on said flat surface drives said vehicles along said first path, and a second path provided with a flat surface and upstanding walls spaced apart from each other, said hubs engaging the tops of said walls, said walls extending upwardly from said flat surface of said second path a distance sufficient to prevent said wheels from engaging said flat surface of said second path, and switching means permitting the players to divert said vehicles from one of said paths to the other of said paths.
Dependencies are inferred from the claim text.