Back to results
US 2026/0311548 A1Published application
Casino splash zones
AssigneeIgt
InventorsJeffery Mcintosh, Ryan Mackenzie, Dwayne Nelson
Life of this patent
Estimating the term…
Abstract
Embodiments of the present disclosure describe a splash zone in a casino or other venue. The splash zone is visually similar to the splash zone in an amusement ride. People in the splash zone get wet at the ride. In the present disclosure, people in the splash zone can receive money or prizes. A splash zone can be triggered around a winning gaming system. This can be a monetary event as well as a visual effect. The visual aspects of the winning effect can synchronize lights, animations, and/or sounds across gaming systems.
Claims20
A gaming system comprising:
- a first gaming system, the first gaming system comprising a processor and a memory coupled with and readable by the processor of the first gaming system and storing therein a set of instructions which, when executed by the processor of the first gaming system, causes the processor to of the first gaming system:
- execute an electronic game,
- detect an occurrence of a win event in the electronic game, and
- send an electronic message to a host system, the electronic message indicating the detected occurrence of the win event;
- and
- a second gaming system, the second gaming system comprising a processor and a memory coupled with and readable by the processor of the second gaming system and storing therein a set of instructions which, when executed by the processor of the second gaming system, causes the processor to of the second gaming system:
- receive, from the host system an instruction for awarding a zone win based on the occurrence of the win event in the electronic game executing on the first gaming system, wherein the second gaming system is within a radius of a physical area from the first gaming system, wherein the radius of the physical area is based on information related to the win event, and wherein a size of the zone win is based on the information related to the win event and a distance between the first gaming system and the second gaming system, and
- update an element of the second gaming system based on the instruction for awarding the zone win.
5 more elements
A system comprising:
- a first gaming system in a gaming venue, the first gaming system comprising a processor and a memory coupled with and readable by the processor of the first gaming system and storing therein a set of instructions which, when executed by the processor of the first gaming system, causes the processor to of the first gaming system to:
- execute an electronic game,
- detect an occurrence of a win event in the electronic game, and
- send an electronic message indicating the detected occurrence of the win event;
- a host system of the gaming venue, the host system comprising a processor and a memory coupled with and readable by the processor of the host system and storing therein a set of instructions which, when executed by the processor of the host system, causes the processor of the host system to:
- receive, from the first gaming system in the venue, the electronic message indicating the occurrence of the win event,
- determine, based on the received electronic message, whether the win event qualifies as a zone win event,
- in response to determining the win event in the electronic game executing on the first gaming system qualifies as a zone win, determine a physical area within the gaming venue for the zone win event, wherein a radius of the physical area is based on information related to the win event, and
- send, to a second gaming system within the determined physical area within the gaming venue, an instruction for awarding a zone win, wherein a size of the zone win is based on the information related to the win event and a distance between the first gaming system and the second gaming system.
6 more elements
Dependencies are inferred from the claim text.