Electronic gaming systems and methods utilizing a hexagonal array
OwnerJoseph Masinter, II, Alisa Mirabal +2inventors
InventorsJoseph Masinter, II, Alisa Mirabal, Bradley Hendricks, Alfred Thomas
Life of this patent
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OwnerJoseph Masinter, II, Alisa Mirabal +2inventors
InventorsJoseph Masinter, II, Alisa Mirabal, Bradley Hendricks, Alfred Thomas
Estimating the term…
An electronic gaming system is provided. The electronic gaming system may: (1) cause display of an interface including a plurality of primary positions arranged in a hexagonal matrix and a plurality of outer positions, each of the plurality of outer positions adjacent to one of the plurality of primary positions, wherein each of the positions is configured to display a symbol from a set of symbols; (2) generate, in each of the positions, a symbol from the set of symbols based on a first set of random number generator outcomes; (3) identify a first cluster within the plurality of primary positions, the first cluster including at least a threshold number of primary positions that are adjacent and each include a first symbol associated with a first value; and (4) determine a multiplier based on the first cluster being adjacent to at least one outer position including the first symbol.
An electronic gaming system comprising:
A method for electronic gaming performed by at least one processor in communication with at least one memory storing a set of symbols, each symbol of the set of symbols associated with a value, the method comprising:
At least one non-transitory computer-readable media having instructions embodied thereon, wherein when executed by at least one processor in communication with at least one memory storing a set of symbols, each symbol of the set of symbols associated with a value, the instructions cause the at least one processor to:
Dependencies are inferred from the claim text.