Content classification system and method
AssigneeSony Interactive Entertainment Inc.
InventorsPhilip Cockram, Peter Garner
Life of this patent
Estimating the term…
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AssigneeSony Interactive Entertainment Inc.
InventorsPhilip Cockram, Peter Garner
Estimating the term…
Digital content such as games, movies, or interactive media can be evaluated based on cognitive load experienced by users. Evaluation begins with collecting diverse data including metadata, gameplay metrics, user feedback, and the analysis of visual or audio extracts. Information about content length, scope, asset variety, and user interaction patterns is processed using models that consider both general and user-specific factors. These models assess the contributions of individual content properties to overall mental effort, producing values that, for example, relate to complexity. Results may be presented through ranked lists, indicators of user suitability, or suggestions for engagement duration. The approach enables users to select content that matches their preferences and capacities, which can improve satisfaction and streamline navigation and resource use. This evaluation framework also informs device compatibility by relating cognitive demands to hardware features, which can result in enhanced user experience and more efficient allocation of digital resources.
1-14. (canceled)
A method for evaluating content, comprising:
A computer-readable medium storing instructions that, when executed with one or more processors, cause a computer system to, at least:
A content-selection system, comprising:
Dependencies are inferred from the claim text.