Electronic game gift purchase, delivery, and return systems and methods for gaming environments
OwnerThomas Duaneinventor
Life of this patent
Estimating the term…
Abstract
Electronic game gift purchase, delivery, and return systems and methods for gaming environments. In various embodiments, the systems and methods enable a gift buyer to buy an electronic game gift, cause the electronic game gift to be sent to a gift receiver, enable the gift receiver to receive and use electronic game gift, and if the gift receiver is unable to receive or use the electronic game gift, return the electronic game gift or the purchase price thereof to the gift buyer.
Claims20
A method of operating an electronic gaming machine comprising a housing comprising an access door, a security monitoring circuit supported by the housing, a processor, and a memory device, said method comprising:
- causing a display, by a display device, of an indication of an offer to purchase a play of a game displayable by an electronic gift receiver device;
- causing a determination, by a location module of the electronic gift receiver device, of a location of the electronic gift receiver device;
- when an opening of the access door is detected via the security monitoring circuit:
- disabling any purchase of the play of the game,
- storing data associated with a state of the electronic gaming machine, the stored data comprising at least data related to the offer to purchase the play of the game, and
- following a closing of the access detected via the security monitoring circuit, loading the stored data to reconstitute the state of the electronic gaming machine;
- enabling the purchase of the play of the game independent of the location of the electronic gift receiver device;
- receiving an input, via an input device of the electronic gaming machine, of an acceptance of the offer to purchase the play of the game;
- causing a display, by the display device, of an indication of an availability of the play of the game via the electronic gift receiver device;
- responsive to the play of the game being provided via the electronic gift receiver device based in part on a first location of the electronic gift receiver device, causing a display, by the display device, of an indication that the play of the game is provided via the electronic gift receiver device;
- and
- responsive to the play of the game not being provided via the electronic gift receiver device based in part on a second location of the electronic gift receiver device, causing a display, by the display device, of an indication that the play of the game is not provided via the electronic gift receiver device.
A method of operating an electronic gaming machine comprising a housing comprising an access door, a security monitoring circuit supported by the housing, a processor, and a memory device, said method comprising:
- causing a display, by a display device, of an indication of an e-gift for a play of a game purchased via an electronic gift buyer device;
- causing a determination, by a location module of the electronic gaming machine, of a location of the electronic gaming machine;
- when an opening of the access door is detected via the security monitoring circuit:
- disabling any display of any indication of any request for age data,
- storing data associated with a state of the electronic gaming machine, the stored data comprising at least the determination of the location of the electronic gaming machine, and
- following a closing of the access detected via the security monitoring circuit, loading the stored data to reconstitute the state of the electronic gaming machine and enabling a display of an indication of a request for age data for a user of the electronic gaming machine;
- causing a display, by the display device, of the request for age data for the user of the electronic gaming machine;
- responsive to the age data for the user of the electronic gaming machine not being within a legal age range for the location of the electronic gaming machine, enabling a return, independent of a location of the electronic gift buyer device, of the e-gift for the play of the game back to the electronic gift buyer device, and
- responsive to the age data for the user of the electronic gaming machine being within the legal age range for the location of the electronic gaming machine, causing a display, by the display device, of an indication that the play of the game is ready to be displayed by the display device.
A method of operating a central system configured to communicate with an electronic gift buyer device and an electronic gaming machine, the method comprising:
- communicating data that causes a display, by a display device of the electronic gift buyer device, of an indication of a purchasable play of a game;
- receiving, from a location module of the electronic gift buyer device, first location data of a location of the electronic gift buyer device;
- receiving, from a location module of the electronic gaming machine, second location data of a location of the electronic gaming machine;
- communicating data, independent of the first location data and to the electronic gift buyer device, that enables a purchase of the play of the game;
- determining, based on the second location data, an availability of the play of the game via the electronic gaming machine;
- responsive to receiving data associated with an opening of an access door of the electronic gaming machine detected via a security monitoring circuit of the electronic gaming machine:
- disabling communication of data related to the play of the game to the electronic gaming machine,
- storing data related to the determination of the availability of the play of the game via the electronic gaming machine, and
- following a receipt of data associated with a closing of the access door of the electronic gaming machine detected via the security monitoring circuit of the electronic gaming machine:
- enabling the communication of data related to the play of the game to the electronic gaming machine, and communicating data that causes a display, by a display device of the electronic gaming machine, of an indication of the availability of the play of the game via the electronic gaming machine;
- responsive to receiving data indicating that the play of the game is provided via the electronic gaming machine, communicating data to cause a display, by the display device of the electronic gift buyer device, of an indication that the play of the game has been provided via the electronic gaming machine;
- and
- responsive to receiving data indicating that the play of the game is not provided via the electronic gaming machine, communicating data to cause a display, by the display device of the electronic gift buyer device, of an indication that the play of the game has not been provided via the electronic gaming machine and an indication that the play of the game is returned to the electronic gift buyer device.
Dependencies are inferred from the claim text.