Ball rolling target scoring game
OwnerDavid Gatlin Corleyinventor
Life of this patent
Estimating the term…
Abstract
An example may include identifying a presence of a ball at a first location via one or more sensors, creating a score based on the first location and storing the score in memory, identifying a presence of the ball at one or more additional locations via the one or more sensors, adding an additional score to the score based on the one or more additional locations to create a final score and storing the final score in memory, and initiating a new game command.
Claims18
A method comprising:
- identifying a presence of a ball at a first location via one or more sensors;
- creating a score based on the first location and storing the score in memory;
- identifying a presence of the ball at one or more additional locations via the one or more sensors;
- adding an additional score to the score based on the one or more additional locations to create a final score and storing the final score in memory;
- and
- initiating a new game command.
An apparatus comprising:
- a processor configured to
- identify a presence of a ball at a first location via one or more sensors;
- create a score based on the first location and storing the score in memory;
- identify a presence of the ball at one or more additional locations via the one or more sensors;
- add an additional score to the score based on the one or more additional locations to create a final score and storing the final score in memory;
- and
- initiate a new game command.
A non-transitory computer readable storage medium configured to store instructions that when executed cause a processor to perform:
- identifying a presence of a ball at a first location via one or more sensors;
- creating a score based on the first location and storing the score in memory;
- identifying a presence of the ball at one or more additional locations via the one or more sensors;
- adding an additional score to the score based on the one or more additional locations to create a final score and storing the final score in memory;
- and
- initiating a new game command.
Dependencies are inferred from the claim text.