Methods for generating three-dimensional, interactive games
OwnerConnor Alan Reed, James Smith +1inventors
InventorsConnor Alan Reed, James Smith, Alexander James Wingate
Life of this patent
Estimating the term…
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OwnerConnor Alan Reed, James Smith +1inventors
InventorsConnor Alan Reed, James Smith, Alexander James Wingate
Estimating the term…
Methods for generating three-dimensional, interactive games from camera inputs. The methods include creating a virtual representation of an actual scene, generating a virtual scene, generating a game map, associating the virtual scene within the game map as a location a game player may virtually view when virtually navigating the game map. Creating a virtual representation includes receiving image data of the actual scene, processing the image data to generate three-dimensional point clouds, rendering the three-dimensional point clouds into intermediate images comprised of three-dimensional Gaussians, and processing the intermediate images with a deformation field to refine the three-dimensional Gaussians. Generating a virtual scene includes repeating the method for creating a virtual representation at selected intervals to yield time-shifted virtual representations and combining the time-shifted virtual representations to yield the virtual scene.
A method for generating a three-dimensional, interactive game from camera inputs, comprising:
Dependencies are inferred from the claim text.