Method and System for a Climbing Gym-Based Card Game
OwnerCaleb Rossinventor
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Abstract
The present disclosure relates to a card game designed specifically for play within a climbing gym, incorporating dynamic modifications to a climber's experience based on card interactions. The game introduces multiple card types, including Beta Cards that alter movement requirements, Break Cards that impose additional constraints, and Eliminate Cards that progressively increase difficulty for all players. By integrating these elements, the game fosters an evolving challenge that adapts to player performance and strategic decisions. The disclosed system and method provide an innovative approach to combining physical activity with interactive gameplay mechanics.
Claims4
A method for modifying a climbing route in a gym-based card game comprising:
- drawing a Beta card that alters climbing movement and a Break card that modifies said movement further.
A method for progressive difficulty escalation in a climbing game comprising:
- introducing Eliminate Cards that stack over time to remove holds or add restrictions to all players.
A system for integrating card-based modifications into a physical climbing experience, wherein multiple card types influence player movement and strategy within a climbing gym environment.
Dependencies are inferred from the claim text.