Card game
OwnerJames Thomas Whiteinventor
Life of this patent
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Abstract
The invention provides an apparatus and method of playing a card game. The apparatus comprises at least one type of card, the card comprising an identification symbol that identifies the card, a resource cost symbol that indicates the resource cost for playing the card, a resource gain symbol that indicates the resource gain from playing the card, and an action symbol that indicate an event arising from playing the card. A player plays a card to accumulate resource equivalent to resource gain symbol of that card, and then may play card(s) having a resource cost symbol, the card having a resource cost less or equal to the accumulated resource.
Claims14
A card game system, comprising:
- a game board, the game board having a first area comprising:
- a first card deck zone for receiving a first card deck;
- and
- a first pitch zone for receiving one or more cards from a top of the first card deck, each card in the first pitch zone representing a resource gain value;
- a first active card zone for receiving one or more cards from the top of the first card deck, each card in the first active card zone representing a resource cost value for a current turn;
- and
- a first discard zone;
- and
- the first card deck comprising a subset of cards, wherein each card in the subset of cards comprises:
- an identification symbol that identifies the card;
- a resource gain symbol and a colour that indicate the resource gain value associated with the card, the colour being one of at least two colours within the subset of cards, each of the at least two colours corresponding to a different resource gain value within a range of resource gain values;
- a resource cost symbol that indicates the resource cost value associated with the card;
- and
- an action symbol that indicates an event arising from playing the card;
- wherein, during gameplay, a sum of the resource gain values of one or more cards of the first card deck received in the first pitch zone represents a total resource available during the current turn and the sum of the resource cost values of one or more cards of the first card deck received in the first active card zone represent a total resource cost for the current turn;
- wherein the one or more cards received in the first pitch zone are subsequently received at a bottom of the first card deck in the first card deck zone and the one or more cards received in the first active zone are subsequently received in the first discard zone.
Dependencies are inferred from the claim text.