# US 2026/0205668 A1 · Systems, apparatus, and methods for rendering digital content streams of events, and synchronization of event information with rendered streams, via multiple internet channels

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- Number: US 2026/0205668 A1
- Document ID: US20260205668A1
- Status: Published application
- Kind: A1
- Application number: 19/297,250
- Filed: 2025-08-12
- Published: 2026-07-16
- Earliest claimed: 2016-08-05
- Assignees: SportsCastr, Inc.
- Applicants: SportsCastr, Inc.
- Inventors: Kevin APRIL; Peter AZUOLAS; Philip Nicholas SCHUPAK; Brian SILSTON
- Web page: https://patentgrep.com/patent/US20260205668A1

## CPC

- H04N 21/6125: {involving transmission via Internet (transmission by internet of broadcast information H04H60/82)}
- H04L 65/611: for multicast or broadcast (systems for broadcast or conference H04L12/18; arrangements for broadcast or distribution combined with broadcast H04H20/00; arrangements for broadcast applications with a direct linkage to broadcast information or to broadcast space-time H04H60/00; selective distribution of broadcast services, e.g. multimedia broadcast multicast service [MBMS], H04W4/06)
- H04L 65/65: Network streaming protocols, e.g. real-time transport protocol [RTP] or real-time control protocol [RTCP]
- H04L 65/75: Media network packet handling
- H04L 65/752: adapting media to network capabilities
- H04L 65/80: Responding to QoS
- H04N 21/2187: Live feed
- H04N 21/2343: involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements {(video transcoding H04N19/40; media packet handling at the source H04L65/762)}
- H04N 21/4316: {for displaying supplemental content in a region of the screen, e.g. an advertisement in a separate window}
- H04N 21/47217: {for controlling playback functions for recorded or on-demand content, e.g. using progress bars, mode or play-point indicators or bookmarks (specific graphical features in visual interfaces H04N21/4312)}
- H04N 21/4788: communicating with other users, e.g. chatting {(arrangements for providing for computer conferences, e.g. chat rooms, to substation in data switching networks H04L12/1813; distributed application using peer-to-peer [P2P] networks H04L67/104)}
- H04N 21/8456: {by decomposing the content in the time domain, e.g. in time segments}
- H04N: PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04L: TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION (arrangements common to telegraphic and telephonic communication H04M)

## Abstract

Instructions are transmitted to first and second client devices to facilitate rendering of a video relating to an event (e.g., a broadcast of a live sporting event) together with event information (e.g., score information, online gaming information, team/player statistics). The first and second client devices are both instructed to receive the event information from an event socket of a socket server so that both client devices are synchronized and client-by-client latency is significantly reduced or mitigated. In one example, viewer latency between the event and the rendered video is on the order of two seconds or less. Event information is regularly updated at the event socket to also significantly reduce latency between the video and the event information. Event information may be rendered as one or more user-interactive features overlaid on or adjacent to the video. When a user selects a user-interactive feature, a client device may obtain additional information relating to the event or redirect to a web site or an app.

## Claims

### Claim 1

A system, comprising:
at least one socket server; and
a webserver configured to:
transmit first instructions to a first client device that includes at least one first display to cause the at least one first display of the first client device to render a first video relating to a first event and render first event information relating to the first event, wherein the first instructions transmitted by the webserver cause the first client device to:
receive, on a first communication channel, first digital content corresponding to the first video relating to the first event; and
receive, on a second communication channel different from the first communication channel, second digital content corresponding to the first event information from a first event socket of the at least one socket server; and
transmit second instructions to a second client device that includes at least one second display to cause the at least one second display of the second client device to render the first video relating to the first event and to render the first event information relating to the first event, wherein the second instructions transmitted by the webserver cause the second client device to:
receive, on a third communication channel, the first digital content corresponding to the first video relating to the first event; and
receive, on a fourth communication channel different from the third communication channel, the second digital content corresponding to the first event information,
wherein:
the second instructions transmitted by the webserver cause the second client device to receive the second digital content corresponding to the first event information via the fourth communication channel from the first event socket of the at least one socket server so that the second digital content received at the first client device and the second digital content received at the second client device is synchronized and client-by-client latency between the first client device and second client device to render the at least some of the first event information is thereby significantly reduced or mitigated.
