Transforming Game Piece
OwnerRiley P. Kolbowinventor
Life of this patent
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Abstract
An automatically transforming game piece having a body portion coupled between a base portion and a crown portion is provided. An internal actuation assembly and transformation control assembly cooperate to automatically transform the game piece between at least a first configuration and a second configuration. The actuation assembly may include magnetic elements, gears, and biasing members that coordinate movement of portions of the game piece between configurations.
Claims19
An automatically transforming game piece comprising:
- a body portion having an upper end and a lower end;
- a base portion coupled to the lower end of the body portion;
- a crown portion coupled to the upper end of the body portion;
- and
- an actuation assembly operatively positioned within at least one of the base portion or the body portion and configured to cause the game piece to automatically transform between at least a first configuration and a second configuration;
- wherein the actuation assembly includes a transformation control assembly extending through the body portion and operatively coupled to at least one movable element of the base portion and at least one movable element of the crown portion, such that activation of the actuation assembly causes coordinated movement of the movable elements to transform the game piece between the first and second configurations.
A method of transforming a game piece between at least a first configuration and a second configuration, the method comprising:
- providing a game piece having a base portion, a body portion, a crown portion, and an internal actuation assembly;
- actuating the actuation assembly in response to one of (a) placement of the game piece on a magnetic location, or (b) application of mechanical pressure to the crown portion;
- releasing a retention member to permit a biasing member to expand;
- and
- causing coordinated movement of base panels and crown panels via a transformation control assembly to change the configuration of the game piece.
Dependencies are inferred from the claim text.