System and method for modifying video game audio
AssigneeSony Interactive Entertainment Inc.
InventorsCalum Armstrong, Christopher George Buchanan, Danjeli Schembri
Life of this patent
Estimating the term…
Loading patent…
AssigneeSony Interactive Entertainment Inc.
InventorsCalum Armstrong, Christopher George Buchanan, Danjeli Schembri
Estimating the term…
A computer-implemented method for modifying video game audio output using a video gaming system includes obtaining a hearing loss profile associated with a user, the profile defining a hear loss value varying with frequency; obtaining audio data to be output on a video gaming system corresponding to an audio segment, the data including frequency bands; determining, for each frequency band, a respective loudness level; selecting, for each frequency band of the audio data, a respective modulation profile based on the frequency band and the respective loudness levels, the modulation profile defining a gain value to be applied dependent on a hearing loss value provided by the profile; and applying, to each frequency band, the respective modulation profiles using the hearing loss profile to generate modified video game audio.
A computer-implemented method for modifying video game audio output using a video gaming system, the method comprising:
A computing system comprising:
One or more non-transitory storage media storing instructions that when executed by one or more computers cause the one or more computers to perform operations comprising:
Dependencies are inferred from the claim text.