# US 2026/0100104 A1 · System and method for facilitating a secondary game

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- Number: US 2026/0100104 A1
- Document ID: US20260100104A1
- Status: Published application
- Kind: A1
- Application number: 19/418,117
- Filed: 2025-12-12
- Published: 2026-04-09
- Earliest claimed: 2013-12-31
- Assignees: Kabam, Inc.
- Applicants: Kabam, Inc.
- Inventors: Stephanie Schultz; Luc Pieron; Sam McLellan; Henry Rull; Kevin Simmons; Jay Jodway; Weiwei Geng
- Web page: https://patentgrep.com/patent/US20260100104A1

## CPC

- G07F 17/3267: {Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})

## Abstract

Facilitating entry and/or selection of one or more awards associated with a secondary game to increase the probability of obtaining a more desirable award. Access to a secondary game may be selectively provided, to players of an online game, to facilitate player participations in individual episodes of the secondary game. A set of potential awards may be obtained together with a set of award probabilities for the set of potential awards. Entry and/or selection of one or more of the potential awards in the set of potential awards to be removed from or replaced in the set of potential awards to create an adjusted set of potential awards, may be received from the player. A first potential may be selected based on the award probabilities and distributed to the first player for use within the online game.

## Claims

### Claim 1

A system for facilitating player-controlled replacements of potential awards in secondary games within an online game, wherein the player-controlled replacements of potential awards are controlled by players of the online-game, the system comprising:
one or more processors configured to execute machine-readable instructions to:
effectuate a presentation of a user interface to a first player, the user interface being configured to:
(i) present in the user interface, to the first player, graphical user interface elements representing a set of potential awards that the first player has potential to be awarded upon interaction with a secondary game; and
(ii) receive selection by the first player of one or more of the individual potential awards in the set of potential awards to be replaced in the set of potential awards to create, upon replacement, an adjusted set of potential awards;
based on one or more results of the interaction and a set of award probabilities for the adjusted set of potential awards, select a first potential award from the adjusted set of potential awards as an actual award to be awarded to the first player; and
award the actual award to the first player.

### Claim 2 (depends on 1)

The system of claim 1, wherein the one or more processors are further configured to execute an instance of the online game, and to implement the instance of the online game.

### Claim 3 (depends on 1)

The system of claim 1, wherein the first player controls one or more in-game elements that interact within the online game.

### Claim 4 (depends on 1)

The system of claim 1, wherein the user interface is further configured to provide access to the secondary game, and wherein the one or more processors are further configured to effectuate the interaction by the first player with the secondary game.

### Claim 5 (depends on 3)

The system of claim 3, wherein the individual potential awards in the set of potential awards include one or more virtual items useable through the one or more in-game elements.

### Claim 6 (depends on 1)

The system of claim 1, wherein the user interface is further configured to remove the graphical user interface elements that represent the selected one or more of the individual potential awards from the user interface such that the presented graphical user interface elements represent the adjusted set of potential awards.

### Claim 7 (depends on 1)

The system of claim 1, wherein the online game takes place in a virtual space, wherein the players control in-game elements that move through and interact with the virtual space.

### Claim 8 (depends on 1)

The system of claim 1, wherein the user interface further indicates user cost associated with the selection of the one or more individual potential awards in the set of potential awards to be replaced in the set of potential awards.

### Claim 9 (depends on 1)

The system of claim 1, wherein the selection of the one or more of the individual potential awards in the set of potential awards to be replaced in the set of potential awards has an associated user cost based on values of individual ones of the potential awards in the adjusted set of potential awards.

### Claim 10 (depends on 1)

The system of claim 1, wherein the one or more processors are further configured to determine the set of award probabilities.

### Claim 11 (depends on 1)

The system of claim 1, wherein the secondary game is episodic.

### Claim 12 (depends on 1)

The system of claim 1, wherein the actual award is added to a first inventory of the first player.

### Claim 13 (depends on 1)

The system of claim 1, wherein the one or more processors are further configured to facilitate selection by an administrator of the individual potential awards to be included in the set of potential awards.

### Claim 14

A method for facilitating player-controlled replacements of potential awards in secondary games within an online game, wherein the player-controlled replacements of potential awards are controlled by players of the online-game, the method implemented on a computer system that includes one or more computer processors, the method comprising:
effectuating a presentation of a user interface to a first player, wherein the user interface
(i) presents, to the first player, graphical user interface elements representing a set of potential awards that the first player has potential to be awarded upon interaction with a secondary game,
(ii) receives entry and/or selection by the first player of one or more of the individual potential awards in the set of potential awards to be replaced in the set of potential awards to create, upon replacement, an adjusted set of potential awards;
based on one or more results of the interaction and a set of award probabilities for the adjusted set of potential awards, selecting a first potential award from the adjusted set of potential awards as an actual award to be awarded to the first player; and
awarding the actual award to the first player.

### Claim 15 (depends on 14)

The method of claim 14, further comprising:
executing an instance of the online game, and implementing the instance of the online game.

### Claim 16 (depends on 14)

The method of claim 14, wherein the first player controls one or more in-game elements that interact within the online game.

### Claim 17 (depends on 14)

The method of claim 14, wherein the user interface further provides access to the secondary game, the method further comprising:
effectuating the interaction by the first player with the secondary game.

### Claim 18 (depends on 16)

The method of claim 16, wherein the individual potential awards in the set of potential awards include one or more virtual items useable through the one or more in-game elements.

### Claim 19 (depends on 14)

The method of claim 14, wherein the user interface further removes the graphical user interface elements that represent the selected one or more of the individual potential awards from view such that the presented graphical user interface elements represent the adjusted set of potential awards.

### Claim 20 (depends on 14)

The method of claim 14, wherein the online game takes place in a virtual space, wherein the players control elements that move through and interact with the virtual space.
