Interactive display for pachinko gaming machine
AssigneeAmuse d.o.o.
InventorsKeiichi KOJIMA, Satoshi JOKO
Life of this patent
Estimating the term…
Abstract
Pachinko gaming systems, methods, and apparatuses are disclosed. A pachinko gaming apparatus may include a communications controller installed in a pachinko gaming machine. The communications controller may execute a pachinko gaming event according to a randomly determined outcome, and exchange gaming information about the gaming event with a remote gaming system monitoring the pachinko gaming event and player activity at the pachinko gaming machine.
Claims20
A method for executing a pachinko gaming event, comprising:
- generating, on an interactive gaming interface, a user interface providing controls for operating a gaming event on a pachinko gaming machine;
- initiating the gaming event on the pachinko gaming machine, in response to receiving first user input at the interactive gaming interface, wherein the first user input comprises wager information;
- determining a random outcome for the gaming event;
- and
- managing a ball launcher associated with the pachinko gaming machine to execute a set of ball launches to result in the random outcome for the gaming event, wherein the set of ball launches occur in response to second user input received via at least one of the interactive user interface and a peripheral device of the pachinko gaming machine.
A pachinko gaming controller comprising:
- at least one processor;
- and
- at least one memory communicatively coupled to the at least one processor and comprising computer-readable instructions that upon execution by the at least one processor cause the at least one processor to perform operations comprising:
- generating, on an interactive gaming interface, a user interface providing controls for operating a gaming event on a pachinko gaming machine;
- initiating the gaming event on the pachinko gaming machine in response to receiving first user input at the interactive gaming interface, wherein the first user input comprises wager information;
- determining a random outcome for the gaming event;
- and
- managing a ball launcher associated with the pachinko gaming machine to execute a set of ball launches to result in the random outcome for the gaming event, wherein the set of ball launches occur in response to second user input received via at least one of the interactive user interface and a peripheral device of the pachinko gaming machine.
A non-transitory computer readable medium comprising computer-executable instructions, which when executed cause:
- generating, on an interactive gaming interface, a user interface providing controls for operating a gaming event on a pachinko gaming machine;
- initiating the gaming event on the pachinko gaming machine, in response to receiving first user input at the interactive gaming interface, wherein the first user input comprises wager information;
- determining a random outcome for the gaming event;
- and
- managing a ball launcher associated with the pachinko gaming machine to execute a set of ball launches to result in the random outcome for the gaming event, wherein the set of ball launches occur in response to second user input received via at least one of the interactive user interface and a peripheral device of the pachinko gaming machine.
Dependencies are inferred from the claim text.