# US 2026/0087901 A1 · Employing jurisdiction approval considerations for wagering on social gaming in a game streaming environment

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- Number: US 2026/0087901 A1
- Document ID: US20260087901A1
- Status: Published application
- Kind: A1
- Application number: 18/894,153
- Filed: 2024-09-24
- Published: 2026-03-26
- Earliest claimed: 2024-09-24
- Assignees: Igt
- Applicants: Igt
- Inventors: Kevin Higgins; Dwayne R. Nelson; Jeffrey de Anda
- Web page: https://patentgrep.com/patent/US20260087901A1

## CPC

- G07F 17/3288: {Betting, e.g. on live events, bookmaking}
- G06Q 50/34: Betting or bookmaking, e.g. Internet betting
- G07F 17/3223: {Architectural aspects of a gaming system, e.g. internal configuration, leader-follower, wireless communication}
- G07F 17/3225: {Data transfer within a gaming system, e.g. data sent between gaming machines and users}
- G07F 17/3237: {about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players}
- G07F 17/3244: {Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})
- G06Q: INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR

## Abstract

Systems and methods that communicate, to a streaming device, data that results in a display device of the streaming device displaying first information associated with a first game being approved to be wagered on with fiat currency in a first jurisdiction and a second game not being approved to be wagered on with fiat currency in the first jurisdiction. Responsive to a selection of the first game or the second made via the streaming device, the systems and methods enable/not enable a first client device located in the first jurisdiction to place/not place a fiat currency wager in association with a play of the selected game displayed by the streaming device.

## Claims

### Claim 1

A live streaming platform server comprising:
a processor; and
a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
communicate, to a streaming device, data that results in a display device of the streaming device displaying first information associated with a first game being approved to be wagered on with fiat currency in a first jurisdiction and a second game not being approved to be wagered on with fiat currency in the first jurisdiction,
responsive to a receipt of data associated with a selection, via the streaming device, of the first game:
enable a first client device located in the first jurisdiction to place a fiat currency wager in association with a play of the first game displayed by the streaming device, and
communicate, to the first client device, data that results in a display device of the client device displaying the play of the first game displayed by the streaming device, and
responsive to a receipt of data associated with a selection, via the streaming device, of the second game:
not enable the first client device to place any fiat currency wager in association with a play of the second game displayed by the streaming device, and
communicate, to the first client device, data that results in the display device of the client device displaying the play of the second game displayed by the streaming device.

### Claim 2 (depends on 1)

The live streaming platform server of claim 1, wherein at least one of data associated with the first game approved to be wagered on with fiat currency in the first jurisdiction and data associated with the second game not approved to be wagered on with fiat currency in the first jurisdiction is received from a remote gaming platform.

### Claim 3 (depends on 1)

The live streaming platform server of claim 1, wherein at least one of data associated with the first game approved to be wagered on with fiat currency in the first jurisdiction and data associated with the second game not approved to be wagered on with fiat currency in the first jurisdiction is received from a remote game server.

### Claim 4 (depends on 3)

The live streaming platform server of claim 3, wherein the data associated with the first game and the data associated with the second game are associated with a game listing comprising a plurality of different jurisdictions and which games are approved to be wagered on with fiat currency in the plurality of different jurisdictions.

### Claim 5 (depends on 1)

The live streaming platform server of claim 1, wherein the data associated with the first game comprises at least one of data associated with a paytable of the first game approved to be wagered on with fiat currency in the first jurisdiction, data associated with a first denomination of the first game approved to be wagered on with fiat currency in the first jurisdiction and data associated with a first feature of the first game approved to be wagered on with fiat currency in the first jurisdiction.

### Claim 6 (depends on 1)

The live streaming platform server of claim 1, wherein the memory device stores a plurality of further instructions that, when executed by the processor responsive to a receipt of data associated with an input to change to a second, different jurisdiction, cause the processor to communicate, to the streaming device, data that results in the display device of the streaming device displaying second information associated with any fiat currency wagering approval of the first game in the second, different jurisdiction and any fiat currency wagering approval of the second game in the second, different jurisdiction.

### Claim 7 (depends on 1)

The live streaming platform server of claim 1, wherein the memory device stores a plurality of further instructions that, when executed by the processor responsive to the receipt of data associated with the selection, via the streaming device, of the second game, enable the first client device to place a virtual currency wager in association with the play of the second game displayed by the streaming device.

### Claim 8 (depends on 1)

The live streaming platform server of claim 1, wherein the memory device stores a plurality of further instructions that, when executed by the processor responsive to the receipt of data associated with the selection, via the streaming device, of the first game, cause the processor to enable a second client device located in a second, different jurisdiction to place another fiat currency wager in association with the play of the first game displayed by the streaming device.

### Claim 9 (depends on 1)

The live streaming platform server of claim 1, wherein the memory device stores a plurality of further instructions that, when executed by the processor responsive to the receipt of data associated with the selection, via the streaming device, of the first game, cause the processor to enable a second client device located in a second, different jurisdiction to place a virtual currency wager in association with the play of the first game displayed by the streaming device.

### Claim 10

A live streaming platform server comprising:
a processor; and
a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
communicate, to a streaming device, data that results in a display device of the streaming device displaying information associated with a game being approved to be wagered on with fiat currency in a first jurisdiction and not approved to be wagered on with fiat currency in a second, different jurisdiction, and
responsive to a receipt of data associated with a selection, via the streaming device, of the game:
enable a first client device located in the first jurisdiction to place a fiat currency wager in association with a play of the game displayed by the streaming device,
communicate, to the first client device, data that results in a display device of the first client device displaying the play of the game displayed by the streaming device, and
not enable a second, different client device located in the second, different jurisdiction to place any fiat currency wager in association with the play of the game displayed by the streaming device.

### Claim 11 (depends on 1)

The live streaming platform server of claim 1, wherein the memory device stores a plurality of further instructions that, when executed by the processor, cause the processor to communicate, to the second, different client device, data that results in a display device of the second, different client device displaying the play of the game displayed by the streaming device.

### Claim 12

A method of operating a live streaming platform server, the method comprising:
communicating, to a streaming device, data that results in a display device of the streaming device displaying first information associated with a first game being approved to be wagered on with fiat currency in a first jurisdiction and a second game not being approved to be wagered on with fiat currency in the first jurisdiction,
responsive to a receipt of data associated with a selection, via the streaming device, of the first game:
enabling, by a processor, a first client device located in the first jurisdiction to place a fiat currency wager in association with a play of the first game displayed by the streaming device, and
communicating, to the first client device, data that results in a display device of the client device displaying the play of the first game displayed by the streaming device, and
responsive to a receipt of data associated with a selection, via the streaming device, of the second game:
not enabling the first client device to place any fiat currency wager in association with a play of the second game displayed by the streaming device, and
communicating, to the first client device, data that results in the display device of the client device displaying the play of the second game displayed by the streaming device.

### Claim 13 (depends on 12)

The method of claim 12, wherein at least one of data associated with the first game approved to be wagered on with fiat currency in the first jurisdiction and data associated with the second game not approved to be wagered on with fiat currency in the first jurisdiction is received from a remote gaming platform.

### Claim 14 (depends on 12)

The method of claim 12, wherein at least one of data associated with the first game approved to be wagered on with fiat currency in the first jurisdiction and data associated with the second game not approved to be wagered on with fiat currency in the first jurisdiction is received from a remote game server.

### Claim 15 (depends on 14)

The method of claim 14, wherein the data associated with the first game and the data associated with the second game are associated with a game listing comprising a plurality of different jurisdictions and which games are approved to be wagered on with fiat currency in the plurality of different jurisdictions.

### Claim 16 (depends on 12)

The method of claim 12, wherein the data associated with the first game comprises at least one of data associated with a paytable of the first game approved to be wagered on with fiat currency in the first jurisdiction, data associated with a first denomination of the first game approved to be wagered on with fiat currency in the first jurisdiction and data associated with a first feature of the first game approved to be wagered on with fiat currency in the first jurisdiction.

### Claim 17 (depends on 12)

The method of claim 12, further comprising, responsive to a receipt of data associated with an input to change to a second, different jurisdiction, communicating, to the streaming device, data that results in the display device of the streaming device displaying second information associated with any fiat currency wagering approval of the first game in the second, different jurisdiction and any fiat currency wagering approval of the second game in the second, different jurisdiction.

### Claim 18 (depends on 12)

The method of claim 12, further comprising, responsive to the receipt of data associated with the selection, via the streaming device, of the second game, enabling, by the processor, the first client device to place a virtual currency wager in association with the play of the second game displayed by the streaming device.

### Claim 19 (depends on 12)

The method of claim 12, further comprising, responsive to the receipt of data associated with the selection, via the streaming device, of the first game, enabling, by the processor, a second client device located in a second, different jurisdiction to place another fiat currency wager in association with the play of the first game displayed by the streaming device.

### Claim 20 (depends on 12)

The method of claim 12, further comprising, responsive to the receipt of data associated with the selection, via the streaming device, of the first game, enabling, by the processor, a second client device located in a second, different jurisdiction to place a virtual currency wager in association with the play of the first game displayed by the streaming device.
