Volumetric vector node and object based mult-dimensional operating system
AssigneeXrdna
InventorCharles Nathan ADELMAN
Life of this patent
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Abstract
A method for the visualization and addressing of data within a volumetric container, using XYZ coordinates represented as a vector. Whereas users build their own immersive experience, variants, and/or representations of their respective data as polygons nested within a virtual universe. This includes variants such as time, space, velocity and trajectory as they relate to data containers, and the tracking of each user's multi-dimensional representations. This method also creates permanent threaded connections between web data, social communities and data retrieved from any other source, to a structured polygon based correlation library.
Claims20
A system for managing immersive environments comprising:
- a memory to store:
- a first set of volumetric boundaries defining a plurality of location-based spheres of influence (SoI), each location-based SoI associated with an immersive container and defined in a multi-dimensional coordinate space;
- a second set of volumetric boundaries defining a plurality of identity-based SoI, each identity-based SoI associated with a user identity represented by a vector node within the multi-dimensional coordinate space;
- and
- metadata linked to the location-based SoI and the identity-based SoI describing access rules, identity credentials, and contextual parameters;
- and
- a processor configured to:
- receive, from a client application associated with a user identity, an authentication token, an identity credential, and device context data;
- determine, based on a current vector position of the user identity within the multi-dimensional coordinate space, an identity-based SoI for the user identity and at least one location-based SoI in which the current vector position resides or with which the current vector position intersects;
- perform continuous authentication of the user identity and the client application with respect to the identity-based SoI and the at least one location-based SoI, wherein continuous authentication comprises periodically validating the authentication token, the identity credential, and the device context data against the access rules and contextual parameters;
- upon successful authentication while the identity-based SoI intersects the at least one location-based SoI, permit rendering of immersive content associated with the at least one location-based SoI;
- and
- upon failure of authentication or upon loss of the intersection, prevent rendering of at least a portion of the immersive content or cause modification or redaction of the immersive content.
A method of securing immersive environments, comprising:
- establishing, within a multi-dimensional coordinate space, a plurality of location-based spheres of influence (SoI), each location-based SoI defined around an immersive container;
- establishing a plurality of identity-based SoI, each identity-based SoI centered on a vector node representing a user identity within the multi-dimensional coordinate space;
- associating metadata with the location-based SoI and the identity-based SoI, the metadata defining security rules requiring continuous authentication and comprising access rules, identity credentials, and contextual parameters;
- receiving, from a client device associated with a user identity, an authentication token, an identity credential, and device context data;
- determining, based on a current vector position of the user identity, an identity-based SoI for the user identity and at least one location-based SoI in which the current vector position resides or with which the current vector position intersects;
- validating, on a continuous basis during a session, the authentication token, the identity credential, and the device context data against the metadata associated with the identity-based SoI and the at least one location-based SoI;
- upon successful validation while the identity-based SoI intersects the at least one location-based SoI, granting access to immersive content associated with the at least one location-based SoI;
- and
- upon failure to validate or upon loss of the intersection, denying, redacting, or obfuscating at least a portion of the immersive content.
A non-transitory computer-readable medium storing instructions which, when executed by a processor, cause the processor to perform operations comprising:
- storing, in a memory, data defining:
- a first set of location-based spheres of influence (SoI) associated with immersive containers in a multi-dimensional coordinate space, and
- SoI associated with user identities represented by vector nodes in the multi-dimensional coordinate space;
- linking metadata to the location-based SoI and the identity-based SoI, the metadata describing access rules, identity credentials, and contextual parameters;
- for a client application associated with a user identity, determining an identity-based SoI corresponding to a current vector position of the user identity and at least one location-based SoI that contains or intersects the current vector position;
- performing continuous authentication of the user identity, a device executing the client application, and the client application with respect to the identity-based SoI and the at least one location-based SoI, including periodically validating an authentication token, an identity credential, and device context data against the metadata;
- upon successful authentication while the identity-based SoI intersects the at least one location-based SoI, granting access to immersive content associated with the at least one location-based SoI;
- and
- upon failure of authentication or loss of the intersection, preventing rendering of at least a portion of the immersive content or causing modification or redaction of the immersive content.
Dependencies are inferred from the claim text.