Sword of myth board game
OwnerRobert S. Robbinsinventor
Life of this patent
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OwnerRobert S. Robbinsinventor
Estimating the term…
A method for playing a board game and a computer-implemented version of the game are disclosed. The game features a dynamic quest environment represented on a game board or virtual map, where players control characters with evolving moral attributes. Players navigate the map, engage in encounters, recruit companions, and make moral decisions that influence gameplay options, alliances, and victory conditions. The game includes lore and action cards, status cards reflecting moral alignment, and conflict resolution influenced by character attributes and follower abilities. The computer-implemented method facilitates multiplayer interactions, automated conflict resolution, dynamic narrative progression, and real-time updates of character status and resources. Player decisions trigger branching storylines, shifting alliances, and resource changes, with moral status affecting eligibility for specific objectives and victory conditions.
A method of playing a board game comprising:
A method of playing a board game comprising:
A computer-implemented method for facilitating a multiplayer, morality-driven board game, comprising:
Dependencies are inferred from the claim text.