Method for controlling virtual object, computer-readable storage medium, and electronic device
AssigneeTencent Technology (Shenzhen) Company Limited
InventorZiqi WEI
Life of this patent
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Abstract
A method for controlling a virtual object applied to an electronic device includes displaying a combat area of a currently running virtual game, the virtual game being a turn-based game (TBG); displaying a first scene identifier when a first turn of the virtual game is entered, the first scene identifier being configured for indicating a first scene where the first turn is situated; and performing, in the first scene of the first turn if it is predetermined in the virtual game that a target operation is performed on at least one virtual object in the combat area, the target operation on the at least one virtual object in the combat area, the at least one virtual object being controlled by a player account.
Claims20
A method for controlling a virtual object, applied to an electronic device, comprising:
- displaying a combat area of a currently running virtual game, the virtual game being a turn-based game (TBG);
- displaying a first scene identifier when a first turn of the virtual game is entered, the first scene identifier being configured for indicating a first scene where the first turn is situated;
- and
- performing, in the first scene of the first turn if it is predetermined in the virtual game that a target operation is performed on at least one virtual object in the combat area, the target operation on the at least one virtual object in the combat area, the at least one virtual object being controlled by a player account.
An electronic device, comprising:
- one or more processors and a memory containing a computer program that, when being executed, causes the one or more processors to perform:
- displaying a combat area of a currently running virtual game, the virtual game being a turn-based game (TBG);
- displaying a first scene identifier when a first turn of the virtual game is entered, the first scene identifier being configured for indicating a first scene where the first turn is situated;
- and
- performing, in the first scene of the first turn if it is predetermined in the virtual game that a target operation is performed on at least one virtual object in the combat area, the target operation on the at least one virtual object in the combat area, the at least one virtual object being controlled by a player account.
A non-transitory computer readable storage medium containing a computer program that, when being executed, causes at least one processor to perform:
- displaying a combat area of a currently running virtual game, the virtual game being a turn-based game (TBG);
- displaying a first scene identifier when a first turn of the virtual game is entered, the first scene identifier being configured for indicating a first scene where the first turn is situated;
- and
- performing, in the first scene of the first turn if it is predetermined in the virtual game that a target operation is performed on at least one virtual object in the combat area, the target operation on the at least one virtual object in the combat area, the at least one virtual object being controlled by a player account.
Dependencies are inferred from the claim text.