Mobile Videogame
AssigneeSeverex PL SP z o.o
InventorAlexey Nikolayevich GORYAYNOV
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AssigneeSeverex PL SP z o.o
InventorAlexey Nikolayevich GORYAYNOV
Estimating the term…
The proposed method describes visual mechanics for answering questions generated by a videogame program executed by a videogame device. The method includes rendering on the display a question, answer choices determined and placed in an answer area by a user followed by the user's action, e.g. clicking. The question includes meaningful parts representing categories and their instances. The answer choices are enclosed into containers arranged on rings rendered on the display. The containers are placed into the answer area by the user, or some of them by the program. The device evaluates the answer and produces a Correct signal if the answer is correct, otherwise it produces an Incorrect signal. The answer choices are presented in text, image, sound, and other formats. The method provides users with functional gaming experience, provides developers with a competitive advantage in the videogame production and development market, and can be used for educational purposes.
A method for executing visual mechanics carried out by a videogame device including at least a display and a number of input controllers, wherein said videogame device is preprogrammed by a videogame program;
A method for executing visual mechanics carried out by a videogame device including at least a display and a number of input controllers, wherein said videogame device is preprogrammed by a videogame program;
A method for executing visual mechanics carried out by a videogame device including at least a display and a number of input controllers, wherein said videogame device is preprogrammed by a videogame program;
Dependencies are inferred from the claim text.