Modular reconfigurable simulator
AssigneeVrgineers, Inc.
InventorsMarek Polcak, Martin Chloupek, Antonin Posusta, Milan Kostilek, Samuel Ondruska, Jan Bzonek
Life of this patent
Estimating the term…
Abstract
A Modular Reconfigurable Simulator is provided. The Modular Reconfigurable Simulator may include at least one Core Module with at least one Instrumental Module, including Computing Unit and Virtual or Mixed Reality headset. The Modular Reconfigurable Simulator may be reconfigured into multiple different aircraft by the user without needing additional technical assistance from a third party while emulating aircraft ergonomics and automatically binding controller functions with Image Generators virtual aircraft model.
Claims20
A Modular Reconfigurable Simulator (MRS) system for flight training, comprising:
- a Core Module (CM) with a user seat;
- a plurality of interchangeable Instrumental Modules (IM) designed to replicate cockpit control interfaces of various aircraft types, including fixed-wing, rotary-wing, and drones;
- a mechanism for easily exchanging each of the plurality of interchangeable Instrumental Modules (IM) by a user to transform the MRS to simulate different aircraft types;
- integrated support for Virtual and Mixed Reality headsets to provide immersive simulation environments;
- and
- a computing unit containing software to recognize and integrate the plurality of interchangeable Instrumental Modules (IM) with a virtual model of an aircraft cockpit,
- wherein each Instrumental Module (IM) includes a set of controls corresponding to specific aircraft functions and a unique identification system for automatic recognition and configuration by the computing unit.
A mixed reality simulation architecture comprising:
- a computer hardware system configured to run a mixed-reality simulation;
- a virtual reality (VR) headset equipped with a stereo camera module;
- a software framework configured to process real-time video streams captured by the VR headset and render virtual environments using a graphical processing unit (GPU) of the computer hardware system;
- an algorithm set for optimizing color dynamic range, image debayering, denoising, and sharpening in video streams of the VR headset;
- a latency compensation mechanism that utilizes direct memory access of the computer hardware system to reduce processing delays;
- and
- an image compositing module that combines VR environment data and processed video streams to create a mixed reality output.
A Virtual Reality Cockpit Handtracking (VCH) system, comprising:
- an array of optical sensors for detecting hand and finger movements;
- a processing unit configured to create a 3D model of user's hand movements in real-time;
- a software application capable of interpreting the 3D model to simulate user interactions with virtual cockpit controls;
- an integration interface for connecting the handtracking system with various virtual reality simulation environments;
- and
- a machine learning algorithm to improve hand and finger tracking accuracy based on user interactions.
Dependencies are inferred from the claim text.