# US 2025/0159408 A1 · Method and system for supporting walking in virtual environment

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- Number: US 2025/0159408 A1
- Document ID: US20250159408A1
- Status: Published application
- Kind: A1
- Application number: 18/783,599
- Filed: 2024-07-25
- Published: 2025-05-15
- Earliest claimed: 2023-11-10
- Assignees: Gwangju Institute of Science and Technology
- Applicants: Gwangju Institute of Science and Technology
- Inventors: Seung Jun KIM; Seok Hyun HWANG; Young In KIM; Young Seok SEO; Ji Eun LEE
- Web page: https://patentgrep.com/patent/US20250159408A1

## CPC

- H04R 3/04: for correcting frequency response
- H04R 1/028: {associated with devices performing functions other than acoustics, e.g. electric candles}
- H04R 1/1008: {Earpieces of the supra-aural or circum-aural type}
- H04R 1/1041: {Mechanical or electronic switches, or control elements (switches in general H01H)}
- H04R 3/12: for distributing signals to two or more loudspeakers {(specially adapted for hearing aids H04R25/407)}
- H04R 2400/03: Transducers capable of generating both sound as well as tactile vibration, e.g. as used in cellular phones
- H04R 2430/03: Synergistic effects of band splitting and sub-band processing
- H04R 2460/13: Hearing devices using bone conduction transducers
- H04R 2499/15: Transducers incorporated in visual displaying devices, e.g. televisions, computer displays, laptops
- H04R: LOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; ELECTRIC HEARING AIDS; PUBLIC ADDRESS SYSTEMS (producing sounds with frequency not determined by supply frequency G10K)

## Abstract

A method and a system for supporting walking to reduce cyber motion sickness in a virtual environment are provided. There method includes analyzing, for a sound source of content in the virtual environment, a frequency for a sound band of the sound source; separating the sound band of the sound source of the content on the basis of the analyzed frequency and a reference frequency, and transmitting a sound by a bone conduction method to generate a first output signal and a second output signal that have different frequency bands; and outputting the first output signal and the second output signal at different positions through a bone conduction output unit during execution of the content.

## Claims

### Claim 1

A method of supporting walking in a virtual environment, the method comprising:
analyzing, for a sound source of content in the virtual environment, a frequency for a sound band of the sound source;
separating the sound band of the sound source of the content on the basis of the analyzed frequency and a reference frequency, and transmitting a sound by a bone conduction method to generate a first output signal and a second output signal that have different frequency bands; and
outputting the first output signal and the second output signal at different positions through a bone conduction output unit during execution of the content.

### Claim 2 (depends on 1)

The method of claim 1, wherein the bone conduction output unit is provided with a first bone conduction output unit and a second bone conduction output unit that are positioned spaced apart from each other along forward and rearward directions of a head, and
wherein the outputting of the first and second output signals comprises:
outputting the first output signal through the first bone conduction output unit installed at a first position; and
outputting the second output signal through the second bone conduction output unit installed at a second position.

### Claim 3 (depends on 2)

The method of claim 2, wherein the first output signal is a signal for vestibular organ stimulation.

### Claim 4 (depends on 1)

The method of claim 1, wherein the generating of the first output signal and the second output signal comprises:
generating, as the first output signal, a sound band having a frequency band smaller than a low band reference frequency of the reference frequency among a whole sound band of the sound source of the content; and
generating, as the second output signal, a sound band having a frequency band greater than a high band reference frequency of the reference frequency among the whole sound band of the sound source of the content.

### Claim 5 (depends on 2)

The method of claim 2, wherein the first position is a position corresponding to a left and right mastoid of a user.

### Claim 6 (depends on 2)

The method of claim 2, wherein the second position is a position corresponding to a left and right condyle of a user.

### Claim 7 (depends on 5)

The method of claim 5, wherein the outputting of the first output signal through the first bone conduction output unit installed at the first position comprises:
playing a whole sound band of the sound source of the content through the first bone conduction output unit; and
playing the whole sound band of the sound source of the content through an air stimulation vibration output unit at a third position corresponding to an ear of the user.

### Claim 8 (depends on 5)

The method of claim 5, wherein at least one of the first output signal or the second output signal may be adjusted on the basis of at least one of a shape and a size of a skull of the user or a structure of a vestibular labyrinth.

### Claim 9

A virtual content execution device comprising:
a body unit configured to be worn by a user;
a display unit connected to the body unit and configured to output image information on content; and
a control unit configured to control an output of the image information,
wherein the body unit is provided with a first bone conduction output unit and a second bone conduction output unit that are disposed on two opposite sides with respect to a specific point of the user, and
wherein the control unit controls at least one of the first bone conduction output unit or the second bone conduction output unit to output a sound source of the content by a bone conduction method.

### Claim 10 (depends on 9)

The virtual content execution device of claim 9, wherein the first bone conduction output unit is disposed in a position corresponding to a mastoid of the user, and the second bone conduction output unit is disposed in a position corresponding to a left and right condyle of the user.

### Claim 11 (depends on 10)

The virtual content execution device of claim 10, wherein the control unit receives a first output signal and a second output signal having different frequency bands that are separated from a sound source of the content, and outputs the first output signal through the first bone conduction output unit and outputs the second output signal through the second bone conduction output unit while outputting the image information.

### Claim 12

A system for supporting walking in a virtual environment, comprising:
a content receiving unit configured to receive content;
a control unit configured to analyze a frequency band for a sound band of a sound source of the received content, and to separate a sound band of the sound source of the received content on the basis of the analyzed frequency band and a reference frequency to generate a first output signal and a second output signal for vestibular organ stimulation; and
a first bone conduction output unit and a second bone conduction output unit configured to each output the first output signal and the second output signal that have been generated,
wherein the control unit generates, as the first output signal, a sound band having a frequency band smaller than a low band reference frequency of the reference frequency among a whole sound band of the sound source of the content, separates, as the second output signal, a sound band having a frequency band greater than a high band reference frequency of the reference frequency among the whole sound band of the content, and adjusts at least one of the first output signal and the second output signal on the basis of at least one of a shape and a size of a skull of a user or a structure of a vestibular labyrinth.
