# US 2025/0157293 A1 · Award amount display sequence with a limited multiplier application sub-sequence

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- Number: US 2025/0157293 A1
- Document ID: US20250157293A1
- Status: Published application
- Kind: A1
- Application number: 18/508,559
- Filed: 2023-11-14
- Published: 2025-05-15
- Earliest claimed: 2023-11-14
- Applicants: Igt
- Inventors: Boris Hallerbach; Bethel Brown; Brandon Woudhuysen; Tracy Soon; Helmut Sulzbacher; Michael DeBrabander
- Web page: https://patentgrep.com/patent/US20250157293A1

## CPC

- G07F 17/3244: {Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes}
- G07F 17/3211: {Display means}
- G07F 17/3213: {Details of moving display elements, e.g. spinning reels, tumbling members}
- G07F 17/3267: {Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})

## Abstract

Gaming systems and methods provide a play of a game that includes an award amount display sequence with a limited multiplier application sub-sequence. In various embodiments, the award amount display sequence sequentially displays a plurality of award amounts and the limited multiplier application sub-sequence applies a multiplier to each of one or more (but not all) of the displayed award amounts. In various embodiments, the limited multiplier application sub-sequence applies a multiplier to each of the selected award amounts but does not apply a multiplier to the other displayed award amounts of the award amount display sequence.

## Claims

### Claim 1

A gaming system comprising:
a processor; and
a memory device that stores a plurality of instructions, which when executed by the processor, cause the processor to:
cause a display, by a display device, of a triggering event;
cause a display, by the display device, of an indication of an award amount display sequence selected from a plurality of different award amount display sequences, the selected award amount display sequence comprising a first quantity of award amounts, the first quantity being more than four;
cause a sequential display, by the display device, of the award amounts of the selected award amount display sequence; and
cause a display, by the display device, of a limited multiplier application sub-sequence in association with the display of the award amounts of the selected award amount display sequence, the limited multiplier application sub-sequence selected from a plurality of different limited multiplier application sub-sequences, the selected limited multiplier application sub-sequence comprising a second quantity of multipliers, the second quantity being more than one and less than the first quantity,
wherein the display of the selected limited multiplier application sub-sequence comprises a display, for each of a quantity of but not all of the displayed award amounts of the selected award amount display sequence, of one of the multipliers of the selected limited multiplier application sub-sequence, the quantity being equal to the second quantity,
wherein the multipliers of the selected limited multiplier application sub-sequence are respectively displayed sequentially with the quantity of but not all of the displayed award amounts of the selected award amount display sequence,
wherein each of the multipliers is displayed simultaneously with one of the sequentially displayed award amounts of the selected award amount display sequence, and
wherein at least one of the award amounts of the selected award amount display sequence is not displayed with any of the multipliers of the selected multiplier application sub-sequence or any other multipliers.

### Claim 2 (depends on 1)

The gaming system of claim 1, wherein the at least one of the award amounts of the selected award amount display sequence that is not displayed with any of the multipliers of the selected multiplier application sub-sequence or any other multipliers comprises a first one of the displayed award amounts of the selected award amount display sequence.

### Claim 3 (depends on 1)

The gaming system of claim 1, wherein the at least one of the award amounts of the selected award amount display sequence that is not displayed with any of the multipliers of the selected multiplier application sub-sequence or any other multipliers comprises a last one of the displayed award amounts of the selected award amount display sequence.

### Claim 4 (depends on 1)

The gaming system of claim 1, wherein the at least one of the award amounts of the selected award amount display sequence that is not displayed with any of the multipliers of the selected multiplier application sub-sequence or any other multipliers comprises a first one of the displayed award amounts of the selected award amount display sequence and comprises a last one of the displayed award amounts of the selected award amount display sequence.

### Claim 5 (depends on 1)

The gaming system of claim 1, wherein the at least one of the award amounts of the selected award amount display sequence that is not displayed with any of the multipliers of the selected multiplier application sub-sequence or any other multipliers comprises a first plurality of the displayed award amounts of the selected award amount display sequence.

### Claim 6 (depends on 1)

The gaming system of claim 1, wherein the at least one of the award amounts of the selected award amount display sequence that is not displayed with any of the multipliers of the selected multiplier application sub-sequence or any other multipliers comprises a last plurality of the displayed award amounts of the selected award amount display sequence.

### Claim 7 (depends on 1)

The gaming system of claim 1, wherein the second quantity is half of the first quantity.

### Claim 8 (depends on 1)

The gaming system of claim 1, wherein the second quantity is more than one but less than half of the first quantity.

### Claim 9 (depends on 1)

The gaming system of claim 1 wherein the plurality of instructions, when executed by the processor, cause the processor to randomly determine which of the sequentially displayed award amounts of the selected award amount display sequence will be a first one of the sequentially displayed award amounts of the selected award amount display sequence to be displayed with a first one of the multipliers of the selected multiplier application sub-sequence.

### Claim 10

A gaming system comprising:
a processor; and
a memory device that stores a plurality of instructions, which when executed by the processor, cause the processor to:
cause a display, by a display device, of a triggering event;
cause a display, by the display device, of an indication of an award amount display sequence selected from a plurality of different award amount display sequences, the selected award amount display sequence comprising a first quantity of award amounts, the first quantity being more than four;
cause a sequential display, by the display device, of the award amounts of the selected award amount display sequence; and
cause a display, by the display device, of a limited multiplier application sub-sequence in association with the display of the award amounts of the selected award amount display sequence, the limited multiplier application sub-sequence selected from a plurality of different limited multiplier application sub-sequences, the selected limited multiplier application sub-sequence comprising a second quantity of multipliers, the second quantity being more than one and less than the first quantity,
wherein the display of the selected limited multiplier application sub-sequence comprises a display, for each of a quantity of but not all of the displayed award amounts of the selected award amount display sequence, of one of the multipliers of the selected limited multiplier application sub-sequence, the quantity being equal to the second quantity,
wherein the multipliers of the selected limited multiplier application sub-sequence are displayed sequentially with the quantity of but not all of the award amounts of the selected award amount display sequence, wherein each of the multipliers is displayed simultaneously with one of the sequentially displayed award amounts of the selected award amount display sequence,
wherein at least a first one of the award amounts of the selected award amount display sequence is not displayed with any of the multipliers of the selected multiplier application sub-sequence or any other multipliers, and
wherein at least a last one of the multipliers of the selected multiplier application sub-sequence is not displayed in associated with any of the displayed award amounts of the selected award amount display sequences.

### Claim 11 (depends on 10)

The gaming system of claim 10, wherein a first plurality of the award amounts of the selected award amount display sequence is not displayed with any of the multipliers of the selected multiplier application sub-sequence or any other multipliers.

### Claim 12 (depends on 10)

The gaming system of claim 10, wherein a plurality of the multipliers of the selected multiplier application sub-sequence are not displayed in associated with any of the displayed award amounts of the selected award amount display sequence.

### Claim 13 (depends on 10)

The gaming system of claim 10, wherein the plurality of instructions, when executed by the processor, cause the processor to randomly determine which of the sequentially displayed award amounts of the selected award amount display sequence will be a first one of the sequentially displayed award amounts of the selected award amount display sequence to be displayed with a first one of the multipliers of the selected multiplier application sub-sequence.

### Claim 14

A gaming system comprising:
a processor; and
a memory device that stores a plurality of instructions, which when executed by the processor, cause the processor to:
cause a display, by a display device, of a triggering event;
cause a display, by the display device, of an indication of an award amount display sequence, the award amount display sequence comprising a first quantity of groups of award amounts, the first quantity being more than four;
cause a sequential display, by the display device, of the groups of award amounts of the award amount display sequence; and
cause a display, by the display device, of a limited multiplier application sub-sequence associated with the display of the groups of award amounts of the award amount display sequence, the limited multiplier application sub-sequence comprising a second quantity of groups of multipliers, the second quantity being more than one and less than the first quantity,
wherein the display the limited multiplier application sub-sequence comprises a display, for each of a plurality of but not all of the displayed groups of award amounts of the award amount display sequence, of one of the plurality of groups of multipliers of the limited multiplier application sub-sequence,
wherein the groups of multipliers of the limited multiplier application sub-sequence are displayed sequentially with a quantity of but not all of the displayed groups of award amounts of the award amount display sequence, the quantity being equal to the second quantity,
wherein each of the groups of multipliers of the limited multiplier application sub-sequence is displayed simultaneously with one of the sequentially displayed groups of award amounts of the award amount display sequence, and
wherein at least one of the groups of award amounts of the award amount display sequence is not displayed with any of the groups of multipliers of the multiplier application sub-sequence or any other multipliers.

### Claim 15 (depends on 14)

The gaming system of claim 14, wherein the at least one of the groups of award amounts of the award amount display sequence that is not displayed with any of the multipliers of the multiplier application sub-sequence or any other multipliers comprises a first one of the displayed groups of award amounts of the award amount display sequence.

### Claim 16 (depends on 14)

The gaming system of claim 14, wherein the at least one of the groups of award amounts of the award amount display sequence that is not displayed with any of the multipliers of the multiplier application sub-sequence or any other multipliers comprises a last one of the displayed groups of award amounts of the award amount display sequence.

### Claim 17 (depends on 14)

The gaming system of claim 14, wherein the at least one of the groups of award amounts of the award amount display sequence that is not displayed with any of the multipliers of the multiplier application sub-sequence or any other multipliers comprises a first one of the displayed groups of award amounts of the award amount display sequence and a last one of the displayed groups of award amounts of the award amount display sequence.

### Claim 18 (depends on 14)

The gaming system of claim 14, wherein the second quantity is half of the first quantity.

### Claim 19 (depends on 14)

The gaming system of claim 14, wherein the second quantity is more than one but less than half of the first quantity.

### Claim 20 (depends on 14)

The gaming system of claim 14, wherein the plurality of instructions, when executed by the processor, cause the processor to randomly determine which of the sequentially displayed groups of award amounts of the award amount display sequence will be a first one of the sequentially displayed award amounts of the award amount display sequence to be displayed with a first one of the groups of multipliers of the multiplier application sub-sequence.
