Method and apparatus for displaying effect in virtual scene, medium, and program product
AssigneeTencent Technology (Shenzhen) Company Limited
InventorQianhang HU
Life of this patent
Estimating the term…
Abstract
In a method for displaying an effect in a virtual scene, a main virtual object is displayed in a battle region of the virtual scene. The battle region includes a plurality of battle subregions. A first highlight effect in the plurality of battle subregions is displayed. The first highlight effect indicates that the plurality of battle subregions is available to be selected. A second highlight effect in a selected subregion of the plurality of battle subregions is displayed. The second highlight effect represents an impact attribute of the selected subregion of the main virtual object. The impact attribute is based on a location of the main virtual object and the selected subregion.
Claims20
A method for displaying an effect in a virtual scene, the method comprising:
- displaying a main virtual object in a battle region of the virtual scene, the battle region including a plurality of battle subregions;
- displaying a first highlight effect in the plurality of battle subregions, the first highlight effect indicating that the plurality of battle subregions is available to be selected;
- and
- displaying a second highlight effect in a selected subregion of the plurality of battle subregions, the second highlight effect representing an impact attribute of the selected subregion of the main virtual object, wherein
- the impact attribute is based on a location of the main virtual object and the selected subregion.
An information processing apparatus, comprising:
- processing circuitry configured to:
- display a main virtual object in a battle region of a virtual scene, the battle region including a plurality of battle subregions;
- display a first highlight effect in the plurality of battle subregions, the first highlight effect indicating that the plurality of battle subregions is available to be selected;
- and
- display a second highlight effect in a selected subregion of the plurality of battle subregions, the second highlight effect representing an impact attribute of the selected subregion of the main virtual object, wherein
- the impact attribute is based on a location of the main virtual object and the selected subregion.
A non-transitory computer-readable storage medium, storing instructions which when executed by a processor cause the processor to perform:
- displaying a main virtual object in a battle region of a virtual scene, the battle region including a plurality of battle subregions;
- displaying a first highlight effect in the plurality of battle subregions, the first highlight effect indicating that the plurality of battle subregions is available to be selected;
- and
- displaying a second highlight effect in a selected subregion of the plurality of battle subregions, the second highlight effect representing an impact attribute of the selected subregion of the main virtual object, wherein
- the impact attribute is based on a location of the main virtual object and the selected subregion.
Dependencies are inferred from the claim text.